09-08-2009, 11:23 AM
Alright. Though the size is a bit unorthodox. 436 x 305?
Delicious Wonderbros
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09-08-2009, 11:23 AM
Alright. Though the size is a bit unorthodox. 436 x 305?
09-08-2009, 11:39 AM
(This post was last modified: 09-08-2009, 11:41 AM by Mecha the Slag.)
09-08-2009, 12:28 PM
Oh, okay. What language? XNA? GML? Other?
09-08-2009, 12:31 PM
MMF2
09-08-2009, 12:53 PM
Never heard of it. What is it a derivative of?
09-08-2009, 01:47 PM
09-08-2009, 01:56 PM
Do people actually pay to make games? I had always thought it went the other way.
09-08-2009, 02:02 PM
not all tools are free - not even for c++!
Game Maker is really the only tool I know of that is free (but is limited unless paid for)
http://creators.xna.com/en-US/
It costs a subscription to deploy to the Xbox360 or Zune, but other than that it's pure sex. Are you able to sell with MMF2?
09-08-2009, 02:09 PM
09-08-2009, 02:11 PM
So 'Delicious Wonderbros' can produce pocket cash despite the 'Drag and Drop'?
09-08-2009, 02:15 PM
09-08-2009, 02:17 PM
"Multimedia Fusion 2 is part of a series of development tools designed for those interested in creating their own computer games, programs, and multimedia applications. It utilizes a unique method of development where users simply drag and drop objects and events to create their game or application."
That's what it said, idk.
09-08-2009, 02:18 PM
(This post was last modified: 09-08-2009, 02:20 PM by Mecha the Slag.)
(09-08-2009, 02:17 PM)NorskSengir Wrote: "Multimedia Fusion 2 is part of a series of development tools designed for those interested in creating their own computer games, programs, and multimedia applications. It utilizes a unique method of development where users simply drag and drop objects and events to create their game or application."I don't believe that which tool is use reflects a game at all. It doesn't matter what tool I use, if it uses drag and drop or not, as long as the outcome is great.
09-08-2009, 02:21 PM
How about my charachters?
Anything to improve them? |
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