08-26-2008, 04:22 PM
Not bad, but its front running pose looks like it has one foot.
CoolYoshi's Submissions!
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08-26-2008, 04:22 PM
Not bad, but its front running pose looks like it has one foot.
08-26-2008, 07:00 PM
Or a blue mouth... hehe...
Still, yes your side animation shouldn't show the second eye. While it's true that some sprites have both, MOST have only one. Face away from the viewer, NOT angled.
Ok I made the depth so it doesn't look weird, and fixed the walking, I cut out some unneeded frames, and made him slide. I also made him look more to the side on the Overworld, thank you all for pointing that out, and also who ever rate this topic five stars is awesome!
08-27-2008, 12:44 AM
Well, now the sideways OW move looks like he's doing the splits... and not moving. I don't know... Maybe you should've just kept the same feet poses and only fixed the body's.
08-30-2008, 12:15 PM
Not bad at all, but it would be nice if you could add an attack effect.
08-30-2008, 12:39 PM
08-30-2008, 12:56 PM
Well, its good, but there are some things that could be better:
-The Hit pose looks a blinking pose -The tentacles could move a bit more
08-31-2008, 02:57 PM
09-02-2008, 06:18 PM
I think its a good idea to have him blink every two frames in battle.
Blink meaning light up
Sometimes in the idle, too, you oughta have his tentacles discharge a tiny bit of electricity, just for effect.
09-03-2008, 07:00 AM
Adding onto my post
This sheet shouldnt be accepted It has no real movement, and is just the same pose, again, and again, and again. |
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