Okay, here's my example.
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Kirby*
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08-25-2010, 04:44 PM
I think the only reason the original eyes looked weird was because they didn't curve with his head like they should. In other words, kinda combine them, I guess...
Thanked by: Iceman404
08-25-2010, 06:38 PM
Yeah, they definitely need to be wider than those.
Took a shot at the eyes, first one's mine. EDIT: Alternative with blue eyes, tweaked shading a tiny bit.
08-26-2010, 06:58 PM
I'm lovin' it!
08-26-2010, 07:30 PM
Pull them up one pixel.
08-26-2010, 08:02 PM
it would probably make sheeting this way easier if we got rid of a colour or two
08-30-2010, 04:03 PM
Kirby is beginning to look square. Ill probably attempt to fix that in the morning
08-30-2010, 05:37 PM
He's not looking square, its just that I didn't make his body squish up in the walking frames like the original.
08-30-2010, 05:40 PM
I see what he means about looking square. It on the last three frames on that walk cycle, some corners are too sharp (at about level with the top of his eyes on the left and right sides of his body is what I see as being a bit sharp)
08-30-2010, 05:43 PM
Pretty sure the reason I stopped working on them was 'cause I ran into that same problem, heh
I tried my hand at a walking animation, and to be honest, I give up.
No matter how hard I try, it always looks weird, I couldnt get rid of the limp he currently has and the arm motion is pretty weird too :> He's too small, too :o anywhooo if anyone wanna use that as a base or just to clean it up or whatever, be my guest :9 Thanked by: Iceman404
08-30-2010, 09:57 PM
Just put of curiosity, why are you changing the eyes to be like KSSU, when this is based of Smash.
You mine as well give him magenta feet. Sorry I've been gone, before I continue (If I do, and more so, If you all want me to), I'd like to know exactly which Kirby I will be working with. I'm still a fan of this one: Thanked by: Jdaster64, Chris2Balls [:B], D2S-Speed, ThePortalGuru, Iceman404, Kitsu, Dils
08-30-2010, 10:27 PM
I dig it.
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