11-27-2010, 06:34 PM
...
I am saying that my "sprites" Are more accurate than that
I am saying that my "sprites" Are more accurate than that
Fourside Sprite
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11-27-2010, 06:34 PM
...
I am saying that my "sprites" Are more accurate than that
11-27-2010, 07:23 PM
If you didn't actually do the picture yourself, what's the point of uploading it? You can't be told how to fix it because, well, you can't, seeing as you didn't make it in the first place. Basically, you're stealing.
11-27-2010, 07:33 PM
(This post was last modified: 11-27-2010, 07:34 PM by felipe_9595.)
WTF????? I MADE THAT PICTURE >: (
11-27-2010, 07:35 PM
(11-27-2010, 06:34 PM)felipe_9595 Wrote: ... By adding quotations you are essentially admitting that you know what you posted isn't a sprite at all. On a forum about spriting in a thread that you claimed to be about a sprite, that's kind of backwards. And regardless of accuracy, his is 100% more a sprite than YOURS is. When you first posted this thread your image was essentially a screencap. Thanked by: Chris2Balls [:B], S-Cpu
11-27-2010, 07:39 PM
Yeah, sorry, the first picture was a preview that i sended to Phantom7 (SSB Crusade Dev)
I added "sprites" because everybody is flaming my sprites for being model based
11-27-2010, 08:01 PM
You know there is a whole Model based section of the forums, right? Why not just post them as models if they are something you did?
Thanked by: Iceman404
11-27-2010, 08:21 PM
(This post was last modified: 11-27-2010, 08:22 PM by felipe_9595.)
Because I did something pretty weird, i used brawl box to rip the textures, then used a CAD program to make and cube shape a aply the textures, and then i made a screenshot, that is how i builded the sprites, it was a pretty long work because i needed to paste, move it, Reize the sprites, change the opacity and a ton of more actions.
11-27-2010, 10:44 PM
(11-27-2010, 08:21 PM)felipe_9595 Wrote: Because I did something pretty weird, i used brawl box to rip the textures, then used a CAD program to make and cube shape a aply the textures, and then i made a screenshot, that is how i builded the sprites, it was a pretty long work because i needed to paste, move it, Reize the sprites, change the opacity and a ton of more actions.Hrm, so you used Mewtwo2000's rendition of the stage, then?
11-27-2010, 10:54 PM
Nop
, not even the original stage, it had a modified backgound and blablabla Can you send me the link of that???? I wanna rip the original background
Its just a bunch of official textures (A.K.A. he didn't make them) pasted flat on shapes. Heck, he couldn't even do the shapes by himself either, he just admitted to taking a screen-shot and tracing over them!
11-27-2010, 11:26 PM
(This post was last modified: 11-27-2010, 11:27 PM by felipe_9595.)
Ehm, okay, but at least i put my effort on it (Something that nobody have done before) and thats count for me, and i am happy because is gonna be used on SSB Crusade
I challenge anyone to try to make a 3d stage using flat textures an a CAD Program in less than a day. Drawing is not the only way to make sprites :/
11-27-2010, 11:32 PM
Thanked by: Iceman404, Nindo, Chris2Balls [:B], S-Cpu, ThePortalGuru, Gwen, Gors,
11-27-2010, 11:35 PM
I came here to psot something that take much effort to my to made it and the only thing i received were a bunch of people mi acusing me of being a stealer and trolling me.
Trolling = Telling the honest truth as lightly as possible because of the rules.
We don't care if its gonna be used In SSBC or not. And we don't care for edits, traces, or pasted textures. Its not even a sprite in the first place. Thanked by: Nindo, S-Cpu, ThePortalGuru, Gwen, Gors
11-28-2010, 12:02 AM
Oh man, I haven't stopped laughing since I started reading this. I may not be good at spriting, but I could make something twice this good in blender within an hour. This is not a sprite, and saying how hard it is does not mean anything except that you are using tools either not for their intended purpose, or that you simply don't know what you are doing.
Check out cgsociety, polycount, gameartisans, or game-artist.net, and try telling them how hard this was. I dare you (links please, also). Thanked by: Iceman404
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