Posts: 6
Threads: 2
Joined: Mar 2011
03-15-2011, 11:25 PM
Recently I've been looking around for textures of Sonic Heroes and I came up dry after of abandoning that dream for about two years I picked it up and had to find an extremely hard to find download of Sonic Heroes I downloaded it and used a program to I guess "ripped" the textures, so this Sonic Heroes texture drought is over now!
Stage 01: Seaside Hill -
Wow very nice! This game always did have wonderful graphics, and not just the cutscenes. I know because I own the game. ^^
Posts: 2,144
Threads: 56
Joined: Apr 2009
Cool stuff, I didn't love the look of the characters in that game (too shiny and flat colored), but I always loved the graphical design of the levels just like I did with SA1 and SA2. Out of curiosity, what program did you use to extract those though? I never could get everything extracted with TXD workshop and being able to do that would be nice for my personal projects.
Posts: 189
Threads: 7
Joined: Jun 2008
Wow! These are seriously pieces of art right here. I never realized how beautiful they were before.
Posts: 6
Threads: 2
Joined: Mar 2011
03-16-2011, 04:55 PM
(03-16-2011, 04:15 PM)Shadowth117 Wrote: Cool stuff, I didn't love the look of the characters in that game (too shiny and flat colored), but I always loved the graphical design of the levels just like I did with SA1 and SA2. Out of curiosity, what program did you use to extract those though? I never could get everything extracted with TXD workshop and being able to do that would be nice for my personal projects.
Well actually I did use TXD Workshop I just save all files to bitmap and then organized them using abode flash then exported them to a PNG File.
Posts: 2,144
Threads: 56
Joined: Apr 2009
Its more that certain levels wouldn't open. I don't recall if Seaside Hill did or not, but I'm pretty sure either Grand Metropolis or Power Plant as well as a number of others just plain refused to open for me.
Posts: 6
Threads: 2
Joined: Mar 2011
(03-16-2011, 05:01 PM)Shadowth117 Wrote: Its more that certain levels wouldn't open. I don't recall if Seaside Hill did or not, but I'm pretty sure either Grand Metropolis or Power Plant as well as a number of others just plain refused to open for me.
Yeah that happen to me too, I just keep looking until I found so textures resembling seaside hill come to think of it I don't know if casino park and bingo highway will be ripped because well... the files hate me too.
Hey how do I subit this into the main site for other people to enjoy?
Posts: 7
Threads: 1
Joined: Mar 2011
Nice! You should rip textures for grand metropolis
Posts: 6
Threads: 2
Joined: Mar 2011
03-16-2011, 10:11 PM
HEY GUYS NEW UPDATES
Ocean Palace
Power Plant
and Team Super/Team Super Sonic textures !
Posts: 2,144
Threads: 56
Joined: Apr 2009
There isn't a need to make multiple threads for one game, so I merged those for you. Also, I probably should have mentioned this earlier, but please use spoiler tags (["spoiler"] *Text goes here* [/"spoiler"] without the quotes) since you're images are rather large. I'll do the ones you already posted for you, but they're pretty big so its easier if you just do that or put a link to the sheet instead.
Edit: As for getting these on the site, you just need to wait until Ultimecia sees these and uploads them.
Posts: 403
Threads: 27
Joined: Oct 2008
03-16-2011, 11:07 PM
(This post was last modified: 03-16-2011, 11:09 PM by Friedslick6.)
Might I suggest using preview images at least half the size of the regular sheets? Your posts look much wider than they should be, in my opinion.
EDIT: I got ninja'd.
Posts: 6
Threads: 2
Joined: Mar 2011
(03-16-2011, 11:03 PM)Shadowth117 Wrote: There isn't a need to make multiple threads for one game, so I merged those for you. Also, I probably should have mentioned this earlier, but please use spoiler tags (["spoiler"] *Text goes here* [/"spoiler"] without the quotes) since you're images are rather large. I'll do the ones you already posted for you, but they're pretty big so its easier if you just do that or put a link to the sheet instead.
Edit: As for getting these on the site, you just need to wait until Ultimecia sees these and uploads them.
Thanks! As you could see I'm pretty new to the TSR scene thanks for your guidance.
Posts: 207
Threads: 5
Joined: Mar 2010
Huh. I would think that seaside hill would have had a wave texture also. Anyways, awesome job, man. These look really good.
Well, when you're good, you're good.
04-20-2011, 05:13 PM
(This post was last modified: 04-20-2011, 05:13 PM by Garamonde.)
Uhh, I hate to say this but you bumped a month old thread, sorry. :/
Posts: 207
Threads: 5
Joined: Mar 2010
oops.
Well, when you're good, you're good.