05-17-2011, 10:04 PM
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Ryan's Submissions v2.0
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05-18-2011, 11:23 AM
Majin Tensei 2:
Seirei Reicho Youchou Kyouchou Cutscene Demons (Larger versions of some of the demons used in specific scenes)
05-19-2011, 09:42 PM
05-21-2011, 10:46 PM
Demikids:
Seipher/Quazir Having to play through the game... TWICE to get these. They become a cakewalk when you learn the 8 hit attack.
05-24-2011, 11:07 PM
Shin Megami Tensei 2:
Megiddo Ark Yeah, on the Law Route, you pretty much help wipe out all life on earth.
Very cool. That map reminds me of Pokémon for some reason.
I really wish you weren't all alone here... kinda makes me feel bad.
05-29-2011, 07:14 PM
Super Robot Taisen J:
Raftclans (Protagonist) Some notes: It is very difficult to rip the effects of Raftclans, the sparks are near impossible in OAM viewer, if you think you are up to it, feel free to try. Same with the shatter effects of the Orgone Crystals and the beams. The enemy Raftclans has their own individual regular attack sprites that differ than the protagonist. Protagonist can use all 3 specials the enemy uses but each enemy can only use 1 Enemy Specials Ja-Mu: Orgone Claw Final Fu-Lu: Orgone Rifle Final Al-Van: Orgone Sword Final Also the Orgone Extractor and Zii Gadin's 2nd form uses Raftclans in it's attacks also. Thanked by: AndrewArdena
06-02-2011, 07:52 PM
Thanked by: AndrewArdena, Dazz
06-06-2011, 11:08 PM
Thanked by: AndrewArdena
06-09-2011, 06:54 AM
Resubmitting:
Super Robot Wars Skull Plume Series Some of the pixels I missed when I was recoloring the map sprites to other pallettes. I'm currently trying to get the Ruina Generals mechs: Impetus, Violaceum, Priskus Nox, Fortes Arla Fabularis is already done, but I may have to give it another check
06-15-2011, 09:32 AM
Startropics:
Hermit's Peak |
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