(09-13-2011, 06:13 PM)masterofthething Wrote: (09-13-2011, 06:10 PM)Alpha Six Wrote: I was waiting to see information on the new peripheral. I did not get that.
However, I did hear about this;
"Metal Gear Solid, Resident Evil and Kingdom Hearts for 3DS Also Use Nintendo’s New Slide Pad Expansion"
And now I'm just sort of welping about. GG, Nintendo. They pretty much have to give this peripheral away for free now or else they're going to alienate a lot of their customers. :/
in what way exactly?
it's most likely they'll end up making it optional, I don't see what's wrong there.
(09-13-2011, 06:13 PM)masterofthething Wrote: in what way exactly? By creating a peripheral that is required to play videogames on a console, they are dividing the fanbase in a way that never happened to any of their other portables to date.
The fact that there are already games that are going to support this device (not just Monster Hunter) means that Nintendo has realized, and made it public, that their console was flawed on release. The 3DS has only been out for a few months and they are already going to have to develop a new model with this second analog stick + 2 extra buttons built into the device, as well as put out a total recall on the 3DSs already shipped and replace them with a new model, or give this second analog away for free to everyone who has already bought a 3DS, as well as include it in every 3DS shipping.
This isn't the same thing as an update to software, such as DLC or a game patch; this is hardware that you use to play games that has already shipped to market. You can easily fix an incomplete game with patches and updates (whether or not they cost money). You can't fix an incomplete console with patches. When you buy a console, that is it-- you have the console. You can't expect, or even rumor DLC for consoles. Making people needing to buy something to play video games on the console that they bought to play video games is not justifiable.
As for whether or not it is an optional device, that is going to rely on the developers, and not Nintendo; which raises another issue. This complicates things for developers as well because now they have to take twice as long to finish a game by setting up both the peripheral control and the non-peripheral control, while still making the game experience exactly the same. Developers are also forced to make a choice with how they support the device; do they want to make a game that doesn't use it and alienate the people who bought the peripheral, or do they want to make a game that does use it and alienate the people who didn't buy it? Hence; the 3DS fanbase divides.
Either way, Nintendo is going to lose money on this deal for any action that they take regarding this situation because of the crucial mistake that they made-- and if they don't fix it correctly, they could also lose a big portion of their fanbase and see a giant drop in their profits, which could result in not only more budget cuts, but outright firing of Nintendo staffers.
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(09-13-2011, 06:31 PM)Alpha Six Wrote: (09-13-2011, 06:13 PM)masterofthething Wrote: in what way exactly? Tyvon's long ass post.
This post should be sent to Nintendo.
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09-13-2011, 08:07 PM
(This post was last modified: 09-13-2011, 08:15 PM by DioShiba.)
(09-13-2011, 06:31 PM)Alpha Six Wrote: (09-13-2011, 06:13 PM)masterofthething Wrote: in what way exactly? By creating a peripheral that is required to play videogames on a console, they are dividing the fanbase in a way that never happened to any of their other portables to date.
The fact that there are already games that are going to support this device (not just Monster Hunter) means that Nintendo has realized, and made it public, that their console was flawed on release. The 3DS has only been out for a few months and they are already going to have to develop a new model with this second analog stick + 2 extra buttons built into the device, as well as put out a total recall on the 3DSs already shipped and replace them with a new model, or give this second analog away for free to everyone who has already bought a 3DS, as well as include it in every 3DS shipping.
This isn't the same thing as an update to software, such as DLC or a game patch; this is hardware that you use to play games that has already shipped to market. You can easily fix an incomplete game with patches and updates (whether or not they cost money). You can't fix an incomplete console with patches. When you buy a console, that is it-- you have the console. You can't expect, or even rumor DLC for consoles. Making people needing to buy something to play video games on the console that they bought to play video games is not justifiable.
As for whether or not it is an optional device, that is going to rely on the developers, and not Nintendo; which raises another issue. This complicates things for developers as well because now they have to take twice as long to finish a game by setting up both the peripheral control and the non-peripheral control, while still making the game experience exactly the same. Developers are also forced to make a choice with how they support the device; do they want to make a game that doesn't use it and alienate the people who bought the peripheral, or do they want to make a game that does use it and alienate the people who didn't buy it? Hence; the 3DS fanbase divides.
Either way, Nintendo is going to lose money on this deal for any action that they take regarding this situation because of the crucial mistake that they made-- and if they don't fix it correctly, they could also lose a big portion of their fanbase and see a giant drop in their profits, which could result in not only more budget cuts, but outright firing of Nintendo staffers.
So to sum you're post up this add-on makes the 3ds a much more complicated device than it needs to be.
sort of like the Sega Genesis and it's add-ons but a lot more dumb, I can see your point there.
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(09-13-2011, 06:07 PM)masterofthething Wrote: I don't see the problem with metal mario
they added dry bowser along with bowser in MKwii so I don't see the issue here.
and is there someone flying out of his car in that photo, because that's what I'm seeing.
I didn't like Dry Bowser either... Or the babies but at least they have their own unique model. This Metal Mario is just a recolor.
Also wingless Blue Shell is making this game look a lot better.
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(09-13-2011, 06:05 PM)Ngamer01 Wrote:
When you see it...
Blue Shell got no wings!! GOTY.
pkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
Another thing I forgot to mention; since this new device adds complication for developers, it might actually urge them to just drop the platform entirely and move onto a peripheral-less system; i.e., the PS Vita. Lots of developers had already dropped their 3DS support before this peripheral was even in the air.
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@Koopaul (because I didn't feel like quoting, but there's two discussions in this topic): I'm okay with Metal Mario being playable. During the N64 era, Metal Mario kind of became his own character, being unlockable in a few of the spin-off titles and having his role in the original Super Smash Bros. as a major boss character. Metal Mario kind of became the Dark Link of the Mushroom Kingdom, and I've been waiting to see him show up again since the GameCube.
(09-13-2011, 09:54 PM)Alpha Six Wrote: Another thing I forgot to mention; since this new device adds complication for developers, it might actually urge them to just drop the platform entirely and move onto a peripheral-less system; i.e., the PS Vita. Lots of developers had already dropped their 3DS support before this peripheral was even in the air.
Its pretty shitty that no one takes nintendo seriously, and spare me the sentence of Well look what they're doing, I've heard it time and time again over the past few days. I get why its kind of difficult for developers, but regardless, the add on really adds a lot potential to the system regardless of how poorly they executed this unravelling and such.
09-13-2011, 11:49 PM
(This post was last modified: 09-13-2011, 11:50 PM by Alpha Six.)
It adds a lot of potential but that still doesn't excuse the fact that the execution is completely flawed and is going to be a big mistake regardless what direction they take with it.
I love Nintendo, don't get me wrong. I always have. I still do. That doesn't excuse them from making such a mistake as releasing an entire console so blatantly incomplete, especially in their own eyes.
Whether or not this peripheral even works out, Nintendo is still going to lose a lot of money and separate developers, consumers, and fans everywhere.
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Possible potential is always outweighed by ignorant decisions. This is how Sega became a third-party.
Honestly, I wish I could just agree with you guys, I don't want to become "that fanboy" because I'm not, I just honest to god don't see eye to eye with you on this. I know this isn't a BIG sampling, but I've been talking with a lot of the other video game design majors, or other people on campus in general about this, and a lot people really don't care that Nintendo is doing this, but rather, "Oh hey, thats pretty cool, its cool to see they're stepping up" and I actually convinced somebody to get a 3ds because of this and the fact that a slayer line up is coming instead of a ps3 or something like that (I can't exactly remember what it was) But what I'm getting at is, I only really see the negativity here; and elsewhere and out here, most people are looking forward to the 3ds attachment and games.
Now Djentlemen, who wants to listen to some Dream Theater?
http://open.spotify.com/track/4sJOuZGBuoNhtocxAO9IkC
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Wait a minute. You convinced somebody to purchase a 3DS and an additional peripheral instead of waiting for the redesign with the add-on elements built in?
(09-14-2011, 12:06 AM)Flannel Bastard Wrote: Honestly, I wish I could just agree with you guys, I don't want to become "that fanboy" because I'm not, I just honest to god don't see eye to eye with you on this. I know this isn't a BIG sampling, but I've been talking with a lot of the other video game design majors, or other people on campus in general about this, and a lot people really don't care that Nintendo is doing this, but rather, "Oh hey, thats pretty cool, its cool to see they're stepping up" and I actually convinced somebody to get a 3ds because of this and the fact that a slayer line up is coming instead of a ps3 or something like that (I can't exactly remember what it was) But what I'm getting at is, I only really see the negativity here; and elsewhere and out here, most people are looking forward to the 3ds attachment and games. Video game majors that are not actually developers and people that are not up to date with the video game business in its current state do not understand why this is a Very Big Deal.
I know it doesn't seem like much, but something as simple as this peripheral could cause the 3DS to fade out into obscurity very quickly and cost Nintendo lots of money. Like Kriven said before; bad decisions outweigh possible potential.
Might I remind everyone that the 3DS's poor sales not only forced the 3DS to drop price very shortly after its release, but it also caused Iwata and a bunch of other Nintendo staffers to have to cut their own salaries in order to prevent the mass firing of a bunch of workers? Something as simple as this product could cause that to be harmed even further.
Nintendo have been taking a gamble with the 3DS ever since its release and instead of thinking about their choices a little better, they have only continued to gamble-- very risky behaviors for a company that has been around for more than 25 years.
(09-14-2011, 12:47 AM)Kriven Wrote: Wait a minute. You convinced somebody to purchase a 3DS and an additional peripheral instead of waiting for the redesign with the add-on elements built in?
Yeah, as most people I've talked to don't think its a negative deal.
Developers are an important part in this here deal, but so are customers and the public in general, and the general public doesn't seem mad about it.
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