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[INDEV] Pokemon Card GB Expansion | New Sprites 06/22/12 - Reconstructing OP
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Thanked by: Plino
Thanked by: Plino
12-06-2011, 03:51 PM
(12-06-2011, 01:12 PM)Yo-Yo Boy Wrote: Finished Wooper. Very nice as always. Just a small though: seeing as the colour you used for the tongue and antennae isn't used anywhere else, I'd suggest using a darker/redder colour. Just suggesting that because Wooper's right antenna kind of blends into the sand, making it a little hard to see. (12-06-2011, 02:02 PM)Perseus Wrote: Finished Magmar Awesome stuff! Be my guest. The reason I hadn't implemented a claiming system from the beginning is because I was thinking for more of a "multiple take" approach to spriting. More than one person sprites the same card and then we vote on which one we like better. But quite honestly now I don't really see why not. So sure, start claiming. My only request is that you limit it to two claims at a time, and finish those two sprites before making any more claims. Also, the cards are sorted by series... that's what the expansion symbols next to their names mean. Or do you mean actually make separate section in the OP? If so, sure. I just don't know how to make collapse tags on here. Finally, one last thing: could you add a space between the card name and the expansion symbol when posting sprites in the future? It's not a big deal, but I just prefer how it looks with a space. Thanked by: Plino
12-06-2011, 04:39 PM
Alright, I restructured the OP to group cards into expansion spoiler groups. Adding [IMG] tags to the spoiler title though messes up its HTML code, so you click on the expansion symbol to view. Also, because of this messed up HTML code, there's a messy-looking " /> ] at the top of each revealed spoiler, and I don't know how to get rid of it.
12-06-2011, 05:15 PM
Code: [spoiler] [/spoiler] That's all you need, just that BBCode, no HTML.
12-06-2011, 05:51 PM
(12-06-2011, 05:15 PM)Mighty Jetters Wrote: Yep, I already figured it out. But I'm assuming that the code of the code is messed up by inserting image tags into the spoiler tags, because there's a part that ends />, like in HTML code. If that makes any sense... (12-06-2011, 05:17 PM)Yo-Yo Boy Wrote: Cubone is amazing! Wow. This is amazing. Really, really great.
12-06-2011, 05:53 PM
[IMG] tags do work in spoiler tags though, I do it all the time. Try it like this:
Code: [spoiler] And see if that works.
12-06-2011, 05:58 PM
It actually comes with the image being apart of the spoiler tag name.
If you click on the image it does do the drop down.
Yep, I'm aware of all of this. I was just pointing out that although it does work, it adds " />] to the beginning of the spoiler contents. Not sure why, not sure how to get rid of them. Thanks for the help though you guys.
Guess what i found. Another thread!
Anyway, I'll try to play around with some hex editors. Edit: Ladyba Thanked by: Plino
12-08-2011, 01:27 AM
Ahahah, I know. I had made the original thread there and then decided I could also get one here. I thought I had mentioned that in this thread's OP though...
Also, sorry for not posting sprites for the last day. I've been flooded with schoolwork, but I should have it out of the way by Friday.
Should we make some sort of support banner?
Edit: I believe I have found the address for how many cards you have at hand, I think it's 00:c2f4. I have no idea how to use this. Thanked by: Plino
Ah, I was thinking about that. It'd be a great way to get the word out on this project. I'm wondering what it would look like though... I was thinking of creating a random image folder and uploading all of the card sprites done so far, with something like "Pokemon TCG Project" or whatever imposed on the card, and the image linking to this thread. Just a thought...
Also, just because that doesn't help us directly, it's still a step in the right direction to finding out more about the game's coding. |
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