Users browsing this thread: 2 Guest(s)
Sonic Generations' Sonics
#1
Ok, so this is a game I've been enjoying far more than I should, and I've been wanting to try and get back into this spriting thing for a while, so I figured I'd give this a shot; Sonic Generations' Sonics in a kinda classic 2D style - Sonic 3ish. It certainly isn't perfect, but I like what I got. I may animate it. Maybe. Unlikely, but who knows?
[Image: oldmeetsnew.png]
Anyways, there it is. Any advice etc would be rather nice.
Thanked by: McMaxxis
#2
I kinda like them this way You know... you can really do it good Big Grin
''ERROR!!! NO SIGNATURE AVAILABLE!!!''
Thanked by:
#3
tall sonic is kinda unbalanced, place his head a little forward. also I'd avoid using selout that much, it makes your work noisy and ugly.
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
[Image: deT1vCJ.png]
Thanked by:
#4
I'm aware this is a fairly huge bump but oh well.
Comment noted about the head, that's a fairly easy fix. The selout not so much. How exactly do you recommend I use it less? I'm not sure how it should be cleaned up.
Thanked by:
#5
Modern Sonic's torso looks a bit flat. Classic sonic's head is a bit jaggy as well. Other than that, they look a-okay to me. Smile
[Image: tumblr_mzx6bm02eC1s38z45o1_500.gif]
Anonymous Wrote:...the world is so much simpler if you just dont give a FUCK...
Thanked by:
#6
Looks flat? Do you mean the skin coloured part?

And yeah, the head is kinda jaggy, looking at it, let's see if I can't have a go at smoothing that out.
EDIT:
Better?
[Image: oldmeetsnew.png]
Thanked by:
#7
(06-07-2012, 12:46 PM)Heckle Wrote: Looks flat? Do you mean the skin coloured part?

And yeah, the head is kinda jaggy, looking at it, let's see if I can't have a go at smoothing that out.
EDIT:
Better?
[Image: oldmeetsnew.png]

due to the background and other stuff, i am having trouble seeing tall sonic's right leg on the small scale sprite. try moving the hand(s) to make the legs more obvious
Thanked by:
#8
When making backgrounds, use contrasting colours to make the sprite stand out. A yellow or orange would work here.
Thanked by:
#9
[Image: oldmeetsnew.png]?
Thanked by:
#10
The jaggy lines that classic sonic used to have are gone, but now, the top of his head is a single color. What I meant by implying that modern's chest was flat was that it isn't supposed to look like that. His torso is supposed to bulge out a little. His legs are a bit to long as well. Try balancing the length of his abdomen and his legs. His index finger look too big.
[Image: tumblr_mzx6bm02eC1s38z45o1_500.gif]
Anonymous Wrote:...the world is so much simpler if you just dont give a FUCK...
Thanked by:
#11
[Image: heightsonics.png]
Fixed what you mentioned, except the height, which I honestly feel is accurate compared to Classic Sonic.
Thanked by:
#12
You're misunderstanding me. Modern's height is fine. It's just that his legs are a bit too long in comparison with his upper body. Shorten his legs, and pull his upper body down a bit (while keeping his height). The sprites look awesome now though. Smile
[Image: tumblr_mzx6bm02eC1s38z45o1_500.gif]
Anonymous Wrote:...the world is so much simpler if you just dont give a FUCK...
Thanked by:


Forum Jump: