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Daemoth's Submissions
(08-05-2013, 04:54 PM)Ton Wrote: On the plus side, hey, fire effect.

You mean the fire effect is over him? Its normal, its in his attack. He is going down on that frame, iirc.
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Oh, weird. Haha.
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Just saw the weapons sheet. Awesome job. Also, since you're going beyond SNES, should I move your topic to the general rips forum instead of just SNES rips?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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(08-06-2013, 11:45 AM)Ton Wrote: Just saw the weapons sheet. Awesome job. Also, since you're going beyond SNES, should I move your topic to the general rips forum instead of just SNES rips?
Sure, you can move it.
Heres what i was able to come up with for the premium characters.
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Edit: and here are the normal ones.
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Pretty cool stuff!
Do they have more sprites that you were unable to get, or is this pretty much everything?

And is that Madeen?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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Yup, its Madeen.
The "premium characters" i have submitted to TSR has a few more sprites i was able to squeeze out than the one in the previous post. Still working a little bit on "Normal characters".
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Ok! I'll keep an eye on this topic (per usual) and update it when you're ready! Big Grin
Do you plan to do the enemies? All of the ones from FF4-6 look unchanged, but there are a lot from FF3 and FF7+ that have never been sprited before.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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(08-07-2013, 08:56 AM)Ton Wrote: Ok! I'll keep an eye on this topic (per usual) and update it when you're ready! Big Grin
Do you plan to do the enemies? All of the ones from FF4-6 look unchanged, but there are a lot from FF3 and FF7+ that have never been sprited before.
"Normal Characters" and "Enemies" posted. Ill tackle the Premium enemies ( monster from FF7,10 and 13) next.
Heres the premium characters revision. Just fixed a few errors finally.
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Looking good! Is Bahamut's wing supposed to be clipped like on the sheet? Does Black Mage has a sprite for when he's been attacked? (I'm not sure of the mechanics of the game. You may be able to patch Bahamut with his FF5 sprite.) Also, what is Titan holding in his hand?
Also, the enemy sheet has Cactuar on there twice. Interesting that Cactuar has a new sprite when there was a perfectly good on in FF6. Great work! Can't wait for the premiums!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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(08-07-2013, 11:10 AM)Ton Wrote: Looking good! Is Bahamut's wing supposed to be clipped like on the sheet? Does Black Mage has a sprite for when he's been attacked? (I'm not sure of the mechanics of the game. You may be able to patch Bahamut with his FF5 sprite.) Also, what is Titan holding in his hand?
Also, the enemy sheet has Cactuar on there twice. Interesting that Cactuar has a new sprite when there was a perfectly good on in FF6. Great work! Can't wait for the premiums!
Bahamut: It was the only good frame i had of him but youre totally right about FF5. Normal Character Fix
Black Mage: All characters are supposed to have Still, Walking, Hands-up and hurt. All other frame are from attack. So yeah, its missing. Its the frame im missing the most cause its the hardest to get. However, ill try to do another sweep when i get hands on the ipad again.
Titan: Youre right, stray pixel. Premium character fix
Cactuar: Huh, weird. He is twice there, once for FF7 and once for FF6.
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Lol at the in-game descreiption, should i remove one?
Also, premium monster posted Wink
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Well damn. Looks like I confused Kactuar with Cactuar. Tongue

But yeah, generally if it's the exact same sprite, there's no reason to have it on twice. Otherwise FF6's enemies sheet would have been WAY longer.

Is the injured sprite the toughest to get because of the effects over it?

I love the new premium stuff. Anima looks fantastic.

Sheets are being updated!

Hmm, I think I want to start doing a FF5 enemies sheet. Why not?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Normal Enemies Fix
Indeed, the effect, but also you cant predict when an enemy is gonna attack or on who and the frame is displayed very quickly before the character fly off the screen. You also cant choose who to bring in battle...
Yeah, Anima is nice. My favorites are Sephi, Tifa Kicking frame and Lighting with her weapons. Valefor is pretty nice too!
Good luck with ff5 Wink
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Wow, that's a pain. You'd probably have to KO a bunch of people and just bide your time.
Thanks. I just got done with the Wind Shrine. Luckily I have some save states from different points in the game, so that should help things along. Did you know there was an iOS version of FF5? The sprites were all redone.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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(08-07-2013, 01:22 PM)Ton Wrote: Wow, that's a pain. You'd probably have to KO a bunch of people and just bide your time.
Thanks. I just got done with the Wind Shrine. Luckily I have some save states from different points in the game, so that should help things along. Did you know there was an iOS version of FF5? The sprites were all redone.
Huh, no, i didnt know about it. Interresting...FF4:The after year, that one.... does that mean FF6 is next game to be remade? Cute
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I hope so. I've been waiting for that for years...
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