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Kirby Mass Attack
...Yes.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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(09-27-2013, 09:44 PM)Drshnaps Wrote: Okay now with that out of the way, time to deal with other issues:

(09-28-2011, 04:54 PM)Barubary Wrote:
(09-27-2011, 11:35 AM)Drshnaps Wrote: I have run into an issue with Oil of Vitiol. It doesn't seem to want to open any of the strictly US files. For example, in the rpg folder, "rpg_down_obj_US" (all four file types).
That's because they're not strictly Nitro files, but rather a collection of Nitro files in one. Use this to unpack them;
Code:
java -jar GenericBUnpacker.jar -sizefirst filename1 filename2 ...
(if you downloaded this generic unpacker before, re-download it. Some bugs have been fixed, which prevented you form using the -sizefirst option without getting into an endless loop)

I should have brought this up way back when this reply was made but I guess I was just felt stupid and embarrassed ... I seriously have no idea what to do with this. I assumed the command you gave was supposed to be used in a cmd prompt, but it keeps telling me that java isn't a valid command (and I really don't know how to use cmd anyways). I tried using Google to figure out what the hell I'm supposed to be doing but I couldn't figure it out for the life of me.

If you still are in need of the extracted files, I can PM them to you if you want.
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Are you talking about the extracted contents of the US files specifically? Because I already have all the .dat files themselves.

By the way, Mods, on the KMA page; Big Birdee, Giga Clanksprout, Great Warwiggle, and Steelsnapper are all listed as regular enemies but should be in the Bosses section.
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Yes, those combined files which consist (mainly) of the graphics for the 3 languages, of which only the first (English) is really necessary. I'm not sure if you want the other languages (French and Spanish).
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Got it.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Garamonde
Personally I'd like to get them all if I could but if that's too much trouble I'll just take what I can get.

Should I upload the original files so you don't have to search through the rom data for them? I have them mostly organized already anyways.
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If you could do that, it'd be great! I'll extract all of the languages then, it's not too much trouble.
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Well I'd be a fool to turn down that offer! I'll upload the files tomorrow, since today I'm already in the middle of something.
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Just to double check, would you like the original files or the ripped versions which is slightly more difficult (many, many animations)?
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(09-29-2013, 05:27 PM)Drshnaps Wrote: creepy

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(09-29-2013, 08:31 PM)einstein95 Wrote: Just to double check, would you like the original files or the ripped versions which is slightly more difficult (many, many animations)?

Just the files, I can handle the ripping itself. Otherwise there wouldn't be much point in me even taking credit for anything, would there?

[Image: KMA_Prologue1-P.png] [Image: KMA_Prologue2-P.png] [Image: KMA_Prologue3-P.png] [Image: KMA_Prologue4-P.png] [Image: KMA_StoryScene1-P.png] [Image: KMA_StoryScene2-P.png] [Image: KMA_StoryScene3-P.png] [Image: KMA_FinalBossIntro-P.png] [Image: KMA_FinalBossEnd1-P.png] [Image: KMA_FinalBossEnd2-P.png] [Image: KMA_Ending-P.png] [Image: KMA_FinaleBeta-P.png] [Image: KMA_TheEnd-P.png]

I'll upload them for approval too, so don't worry about that.

Not right now though, because I have to get to bed.
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Awesome! Should we have a new Cutscene section?
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I missed a file for this sheet, so now I need it updated:

[Image: KMA_TheEnd-P.png]

Also here's the US files:

http://www.jermungandr.net/junk_drawer/KMA_US.rar
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On it!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Garamonde
And here are the split versions of the combined US files. I removed the dats and the unsplit files, but some unsplit files are in there that are used by the split versions, but can't be split themselves.

http://www.sendspace.com/file/h8p8ua
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