05-16-2014, 11:29 PM
(This post was last modified: 05-17-2014, 12:17 AM by Phantom Killah.)
more detail and what not.
some cool decorative masks on the building
Edit: some mtns in the background and sky
RUNNING FOOL
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05-16-2014, 11:29 PM
(This post was last modified: 05-17-2014, 12:17 AM by Phantom Killah.)
more detail and what not. some cool decorative masks on the building Edit: some mtns in the background and sky Thanked by: Zadaben, SchAlternate, psychospacecow, Shade
05-18-2014, 03:28 PM
i got a lineup of fools right here. they're pretty weird Thanked by: StarSock64, Gwen, psychospacecow, Shade, HandToeKnee, Rosencrantz, Kosheh, Zadaben, Sengir
06-14-2014, 10:00 PM
Thanked by: Gwen
06-15-2014, 08:14 PM
(This post was last modified: 06-15-2014, 09:30 PM by Phantom Killah.)
06-15-2014, 08:30 PM
its like if chris o'neill started spriting heh.
07-02-2014, 04:38 PM
Thanked by: Shade, Virt, Virtuaboy123, Paladin
07-02-2014, 09:44 PM
The design is good.
I'd say try lighter or vibrant colors and a darker outline. For me a darker outline helps with readability. My edit tried to show what I meant. I know its not your style but darker outlines at certain points on the fishtaur would make it look better. Thanked by: Phantom Killah, Paladin, Chris2Balls [:B], E-Man
07-03-2014, 11:05 AM
(07-02-2014, 04:38 PM)Phantom Killah Wrote: It's hard getting the detail right at that scale. HEH As for using brighter colors for the fish: the reason for that is that if you want to give something or someone a wet/moist visual, increase contrast and add specular lights. Like Virtuaboy did, he put those light things on its head and body exactly to give that humid feel on its skin and scales. Thanked by: Phantom Killah, Thor, Sengir
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