Posts: 199
Threads: 126
Joined: Jul 2008
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GML stands for Game Maker Language
The 5 Other Stuff are:
SMF (Super Mario Flash)
SMF 2
RPG Maker
RPG Makers
Zelda Classic
Here is an example of if relative in GML:
Code:
var Kylee,KyleePlus;
if (keyboard_check_pressed(ord("L")))
{
Kylee = choose(KyleePlus+1,KyleePlus+12)
{
if (Kylee=KyleePlus+1)
{
hspeed = 0;
KyleePlus = 0;
}
}
Posts: 969
Threads: 35
Joined: Mar 2010
10-18-2014, 12:34 PM
(This post was last modified: 10-18-2014, 12:35 PM by Kelvin.)
The OP makes my head hurt. Why did you just list a bunch of search engines? And why does this thread have 6 topics? Also:
Code:
var Kylee,KyleePlus; //These variables are declared, but never defined
if (keyboard_check_pressed(ord("L"))){
Kylee = choose(KyleePlus+1,KyleePlus+12){ //KyleePlus is being used in an expression without a value, this would cause an error
if (Kylee=KyleePlus+1){
/*Be nice to know what Kylee is and why you choose to do this instead of simply doing this:
if(choose(0, 1)){ <YOUR CODE HERE> };*/
hspeed = 0;
KyleePlus = 0; //If you're going to assign KyleePlus to 0 AFTER you're done with it, why even have the variable at all? It's not keeping count or doing anything useful, and it was undefined the whole time it was being used.
}
}
//Missing the last curly brace here
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i hope you upgrade it for the PARTICLE SYSTEM.......
Posts: 1,158
Threads: 13
Joined: Mar 2012
Zelda Classic is the EXPERT
Posts: 969
Threads: 35
Joined: Mar 2010
(10-18-2014, 01:56 PM)UltraEpicLeader100 Wrote: i hope you upgrade it for the PARTICLE SYSTEM.......
Am I missing something?