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I'm making my way through Adventure mode now, but I still have a very expansive amount of untouched stages along the perimeter of the map. Most lead into Level 3 weapon missions, which will be hard as hell for everyone who isn't Link, who is currently level 70.
In the future DLC I hope we see a Hero's Shade costume for Link, a new weapon for Midna that makes her into her True form, and definitely Skull Kid. I bought the packs already, so I've been parading around as Dark Link.
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To be honest, after the first few times the Dark Link costume loses its shine. I quickly switched it for the Hero's Tunic.
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I personally love it, it's my go-to Link now. I kind of hope they have this skin unlockable for other characters in future Adventure maps. The game already utilizes them as bosses on Adventure maps.
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Playing Co-Op with my friend is pretty sweet.
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You know what would be a great character DLC?
Villager.
"I'm digging up some fossils...
... to make room for your grave."
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I thoroughly enjoy playing Ganondorf. Unfortunately I also don't remember how to do Adventure Mode at all, so I'm kind of severely hindered when it comes to that. I really wanna play Agitha.
I'm also supermad there's no Tingle.
DON'T CUT FUNDING TO TRANSIT! YOU WILL REGRET THIS!
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Oh my god, I only got a short while to play it so far, but the first DLC is so much fun.
The free part is the addition of the three story villains: Cia, Wizzro, and Volga. I didn't even get a chance to play as Wizzro yet, but the other two are amazing.
Volga is incredible, particularly how he can turn into a dragon and decimate 50-100 enemies at once. It's particularly effective on the DLC survival stages.
Speaking of, the survival stages in the Master Quest Adventure map are sweet. They have several generals and bosses show up, and defeating them makes more standard enemies appear. They are pretty fun stages and you rake in kills with a 10 or 15 minute time limit.
Epona is loads of fun. What's funny is that the Dark Link costume also makes Epona dark, complete with glowing red eyes.
The Master Quest seems... easier than the original maps, and I'm not using my high level characters. I haven't gotten far though, and I'm not really into the unlocked sections. It will no doubt get much harder as time goes on.
Anyway, EXTREMELY satisfied with it, and looking forward to more.
OH, the one of the survival stages references the Weapon switch glitch. Instead of her own 8 bit White Sword, Zelda can be seen using Link's Wooden sword.
10-20-2014, 12:32 PM
(This post was last modified: 10-20-2014, 12:33 PM by Kosheh.)
I just bought this game yesterday. Oh my god it's nuts.
I'm not really a huge Zelda player (the only one I've ever beat, no joke, is Link Between Worlds. I couldn't make it through Ocarina of Time...I just couldn't. It got kinda boring tbh ): ) and while I haven't been crazy about the Dynasty Warriors games, this one is a game that I absolutely LOVE - but I'm a little stuck when it comes to the bosses, like Gohma etc. Most of them have "weak points" that you have to uncover on them, but is there really any hints given mid-battle or anything that would lend themselves to actually making the battles a little easier to figure out? :/
I spent like ten minutes getting frustrated swinging away for Gohma before realizing how to reveal his weak point. That might have been easier for someone who's followed the Zelda series hardcore, but yeah - is there ANYTHING in the game that hints at these kind of things? :/
Btw, I've read that the Master Quest DLC unlocks 16 alternate costumes - is that true? Like, even if they're recolors that's fine. I've been on the fence about getting the season pass, but that's partly because I need a paycheck to bail me out lol.
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I haven't counted them, but I think for each fighter there is an alternate color, each called Standard Armor (Master Quest) or similar. That includes the Hilda recolor for Zelda and the Majora's Mask costumes for Ruto and Darunia. Some recolors are more spectacular than the other though. You can also unlock more 8-bit weapons, though I haven't got one myself. I assume those labeled as Lv.* are the ones.
No new areas, but that didn't bother me as much as I thought it would. I wonder what the 3 obvious spaces are for since the addition of Cia, Volga and Wizzro. Skull Kid would be an obvious choice, but I hope to see one that no one saw coming, like Agitha. Damn it, I want to play as the King of Red Lions!
My Game Maker games (Dropbox download links):
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10-20-2014, 04:46 PM
(This post was last modified: 10-20-2014, 04:48 PM by Kriven.)
I feel like Skull Kid and Tingle are going to be coming as the two new characters in the Majora's Mask pack... I don't really know who they would use as the character from the Twilight Princess pack. That group of knights you team up with seems a likely candidate to draw from, but so does the Hero's Shade.
I'm a little put out by the lack of a Deku character, though... I'm still hoping one of the Majora's Mask characters is the Deku Princess...
Edit: Maybe the yeti from Twilight Princess?
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I could imagine King Bulbin as a character, using his boar mount as his primary weapon.
Skull Kid and Tingle seem like the consensus, and I'm really happy with those choices.
As for Twilight Princess, I didn't play it, so I don't know the characters very well.
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Twilight Princess resistance characters
http://zeldawiki.org/Auru
http://zeldawiki.org/Ashei
http://zeldawiki.org/Rusl
http://zeldawiki.org/Shad
Shad doesn't fight, but neither did Agitha so who knows. Auru carries around a big cannon. I think they can work.
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Considering the developer is TK, I expect Ashei to have the greatest chance of appearing (and there's nothing wrong with that, because she's an awesome character). Rusl would also be really neat, because of his fatherly relationship with Link.
The other two I don't care much for. They might diminish my hype a bit.
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Malo.
He's the hero of discounts.
He attacks using his weapon of low, low prices.
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