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Daemoth's Submissions 1.6.2 AbFix
#31
(01-10-2015, 11:42 AM)Ton Wrote: Is Vector included in the Imperial Castle?

Right, found it. Thx.
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#32
Nice job! I was trying to get the wave animation for Solitary Island but gave up. :p
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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#33
Is the Phantom Train interior on your list?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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#34
(01-10-2015, 04:40 PM)Ton Wrote: Nice job! I was trying to get the wave animation for Solitary Island but gave up. :p

(01-10-2015, 08:31 PM)Ton Wrote: Is the Phantom Train interior on your list?
Done annnnd done Wink
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#35
You work fast!
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#36
Just noticed im missing the interior of Esperville, ( btw, ive notice some of my name got changed, im using the names on the official map Wink )
Ive found this on Zone doctor
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But theres supposed to be 3 houses in Esperville, i recognize the lower right one,  but not the others.  Also, i dont remember when that scene is played in the game so i cant really verify it, its near the first time the party goes to Thamasa, right?
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#37
I changed them because that's what they were known as in this game. Later versions corrected the names, but they still had their Woolsey names here, so I figured I'd be consistent within the game we're ripping. Hence Ebot vs Eboshi, etc.

Aren't those all Esperville Houses?
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#38
(01-11-2015, 05:24 PM)Ton Wrote: I changed them because that's what they were known as in this game. Later versions corrected the names, but they still had their Woolsey names here, so I figured I'd be consistent within the game we're ripping. Hence Ebot vs Eboshi, etc.

Aren't those all Esperville Houses?

Well, i dont remember, but in the exterior, there are 3 doorway, not counting the cave entrance, so i guessed that two of them didnt really belong in there.....  Oh.. there are 5 entrances.... nevermind then Tongue
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#39
Oh I just saw that the map calls it Eboshi, which is funny because everything in-game says Ebot.
In every subsequent release it's called Eboshi. Weird!
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#40
(01-12-2015, 11:02 AM)Ton Wrote: Oh I just saw that the map calls it Eboshi, which is funny because everything in-game says Ebot.
In every subsequent release it's called Eboshi. Weird!

It must be in japanese.  Eboshi-iwa no Dōkutsu
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#41
SO2 is going to be a lot harder than what i normally do in snes.
Abilities changes overtime, they do different things depending on the range, and there are a lot of frames.
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Edit: Alright, I did what i could do for now, still need the abilities "HealingStar" and "HyperLauncher", attacking aerials targets. Because of Glintercept, a lot of the sprites were in a random orders, so there are probably a lot of frames in the wrong orders. Definitely one of the hardest sheet I made, and i didnt tackle the fact that the abilities changes....
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#42
God i love this game and those sprites, so pretty! Big Grin Still missing some possible abilities that may change over time.
Opera Vectra
Opera Vectra
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#43
Looking good! Awesome work!
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#44
Precis F. Neumann
Precis F. Neumann

Wow, i just learned, there is a sequel to Star Ocean the second story, not another Star ocean game, but a direct sequel to So2 with all same the character, 2 years after the main story. What baffle me.... its on Gameboy color.... a Playstation game has a sequel on Gbc....Wth??? How can this be???
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#45
Rena Lanford
Rena Lanford

Rena Lanford, a young girl with magical power like no one have.... Remind you someone?  Terra.... Terra Branford... Even their name are so similar!
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