01-11-2009, 11:00 PM
Yeah, I am.
WHO DO YOU THINK I AM?
WHO DO YOU THINK I AM?
Fantasy Smash Project
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01-11-2009, 11:00 PM
Yeah, I am.
WHO DO YOU THINK I AM?
01-12-2009, 12:05 AM
(01-11-2009, 11:00 PM)Tuna Unleashed Wrote: Yeah, I am. I'm pretty sure you're this guy: (01-11-2009, 10:36 AM)Tuna Unleashed Wrote: M'kay, I'm gonna go with standard beat-em-up style and stick with no gradient, seems like too much work for too few results. But, hell, I'd rather you work on this than that-- Who'm I to judge?
01-12-2009, 12:27 AM
Don't you hold that against me. It was because I didn't want to have to apply that to every BG I make for that project when it really didn't make much of a difference and it was being problematic. This is putting on a cape when he has one. Totally different man.
01-12-2009, 12:55 AM
(01-12-2009, 12:27 AM)Tuna Unleashed Wrote: Don't you hold that against me. It was because I didn't want to have to apply that to every BG I make for that project when it really didn't make much of a difference and it was being problematic. This is putting on a cape when he has one. Totally different man. Excuses are like assholes. Everybody's got one. -- Up at the top, the process for A- Canceling the move in mid-air, and B- The move ending in mid-air. On the sprite where Gooey looks towards the screen, there'd be the 'five-stars' effect that occurs in the beginning of the move. I'm too lazy to animate these right now. Just below, running into a ceiling, bouncing off, and going into a freefall. To the right, hitting a wall, and also going into a freefall.
01-12-2009, 09:20 AM
01-12-2009, 10:33 AM
The cape just looks off but otherwise it's good
01-12-2009, 06:24 PM
01-12-2009, 06:32 PM
01-12-2009, 07:49 PM
(This post was last modified: 01-12-2009, 08:32 PM by tsr moderation staff.)
I call upon the "thats what it was like in-game" clause. Man I use that one more than I should. But you also need to think that he's moving upwards most of the time. Though now that I think of it it should start flowing up part of the way through.
edit- Jumping FX
01-12-2009, 10:20 PM
Shouldnt he look up while jumping as opposed to falling?
01-12-2009, 10:26 PM
Its just 'cause he's nearly landed by the time the flip is done.
01-12-2009, 10:58 PM
01-12-2009, 11:05 PM
Just look at his anatomy, if that doesn't have unrealistic animations, nothing will. The whole point is to look like a cheesy movie. But anyway, hurt.
01-13-2009, 09:17 AM
01-13-2009, 11:17 PM
(01-05-2009, 09:04 AM)gorsal Wrote: I didn't stop yet. But I think I'm going to. I should get something easier. Haha, you are the fucking best. Michief Makers was a godly game. Didn't even know anybody was making this. Awesome job. |
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