Posts: 6
Threads: 4
Joined: Aug 2015
11-19-2016, 03:29 AM
(This post was last modified: 11-19-2016, 04:13 PM by SecretAgent2001.
Edit Reason: Solved
)
Whenever I try to extract textures from course elements (Parts that make up a course that are in the ObjectData folder, usually in appropriately named sections) using quickbms and the BFRES texture ripping script, it doesn't dump any gtx files. If you're curious to what I'm ripping, it's the Bowser train from the Bullet Bill Express level. Could someone help me? (preferably making a new bms script altogether)
Posts: 6
Threads: 4
Joined: Aug 2015
(11-19-2016, 03:29 AM)SecretAgent2001 Wrote: Whenever I try to extract textures from course elements (Parts that make up a course that are in the ObjectData folder, usually in appropriately named sections) using quickbms and the BFRES texture ripping script, it doesn't dump any gtx files. If you're curious to what I'm ripping, it's the Bowser train from the Bullet Bill Express level. Could someone help me? (preferably making a new bms script altogether)
Never mind, I figured it out. If you look hard enough, you'll find a bfres file that has all the level's textures in it, and not just from the one course element. This thread may be closed now.