To get the models seperate use blender with the pmx plugin enabled or, checked. Put the pmx model into the main folder with the non flipped models. An blender will load that model with the correct mapping. Only Rare models Conker and, Dk have few minor issues anyone could fix. Feel free to edit ect.
Still have to fix a few texture issues. have to t pose him and, edit parts to look right. Was a pain since I ripped him in his chair since multiplayer cheat ducttape wasnt working since no button was letting me go to lower case letters.
So I did what I could to make him stand up. I don;t know what chapter you fight him in. So till than, this is just a preview model. Once I figure out wich chapter he stands up i'll be happy to rip a standing up version if there is one.
The stages are a nightmare. Excluding the textures I fixed theres over 280 + textures that would need flipped per stage room T.T so i wouldn't have the patience to rip those for free sorry. Time adds up. but, I'll rip more characters from the game .
These models are in pmx form. So move the models to the main folder so they will load correctly in blender or, whatever program you would use to have them seperated. I ported them into pmx editor so I could seperate and, fix the models and, re uv map them.
Most stages are 400-800 parts so fixing them takes time. Due, to Rare made them game culling / draw distance terrible. I can only rip what Banjoo/ Conker character models see in front of them. Otherwise the game won't let me rip them since that part is gone.
If you would want a particular stage or, model ripped please let me know. I'll see what I can do /
02-08-2018, 02:47 PM (This post was last modified: 06-30-2019, 07:20 AM by Random Talking Bush.)
Just finished ripping these. Just because, and figured people may want these models. since the iso is getting hard to find for the wii version. So I went ahead and, made the models in obj for everyone who wanted these models. They come in obj with png textures.
Since the actual website keeps declining my model post. Even tho they were in obj. I'm just gonna shaire my models this way. as off right now you can download the models from the following links.
03-16-2018, 03:56 PM (This post was last modified: 03-16-2018, 04:09 PM by dionn1993.)
Just a few models I ported . thought I'd show you them. Since, this site pretty much ignored my models. these are currently just self using models. Till I can create a mode with them /
This is just a massive ports bundles of the models from The legend of zelda Phantom hourglass and Spirit tracks.
The weapon bundle files can be downloaded here: https://www.deviantart.com/artinkers/art...-789373745
06-29-2019, 05:04 PM (This post was last modified: 06-29-2019, 09:42 PM by Random Talking Bush.)
You can download the models here: {LINK REMOVED - NO ADS ALLOWED!}
( Just wait 5 seconds and, in the upper right the counter will say skip ad. Click it to be directed to the mediafire link.)
Use blender to load the blend file and, export the model as a format you prefer. I was gonna submit the models on the main model-resources site. But, I'd rather do it this way.
Unfortunately, the snake model won't export right. An other versions in the snake/ character folders are in complete. However all models come as psk with tga textures. Below, are a few examples of the models I ripped. You may need to fix the eye textures .