Users browsing this thread: 7 Guest(s)
Super Star Ultra Project - Phase 2
#61
(01-23-2009, 03:22 PM)platinumhorns103 Wrote: Are you sure you couldn't use them?

Bomb + Bomb is just one rotated sprite that's out-of-style, Bomb + Ice is decent, but is slightly out-of-style and missing sprites, and Stone + Bomb consists entirely of an unshaded stick of dynamite that needs help in the line-art department. They're not good enough for submission. Sorry.

Really, I don't mean to be an ass; But someone had to say it.
Thanked by:
#62
Bomb+Bomb: Whatever program you're using, change the Preference of the Interpolation to Nearest Neighbor and than you can rotate the sprites and fix up their appearance. That's why they look blurry.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
Thanked by:
#63
[Image: Beam.gif]

My attempt at the classic Beam Kirby.

Maybe it could also help out Seiryu's Tear with the Bubble ability?
Pokemon Diamond friend code: Lukas: 4639-5474-5171

Deviantart account

Hazard Puzzle
Thanked by:
#64
(01-23-2009, 04:45 PM)omegakyogre Wrote:
(01-23-2009, 03:22 PM)platinumhorns103 Wrote: Are you sure you couldn't use them?

Bomb + Bomb is just one rotated sprite that's out-of-style, Bomb + Ice is decent, but is slightly out-of-style and missing sprites, and Stone + Bomb consists entirely of an unshaded stick of dynamite that needs help in the line-art department. They're not good enough for submission. Sorry.

Really, I don't mean to be an ass; But someone had to say it.

I could understand that, but ice+bomb? I'm not missing any sprites on that one according to Drshnaps. You don't have to use the other ones, but it would be nice if you could use the snowman, I mean, I did compare those sprites to the ones Drshnaps did, and they both had the same things.
Thanked by:
#65
Drshnaps, isn't the Fridge Kirby supposed to be a bit thicker? I don't have time to turn on my 64, so I'm not sure.

Also, after Fridge, I suggest doing Cutter + Stone. Being the fish (can't remember his name) was hilarious.
Thanked by:
#66
(01-23-2009, 08:48 PM)1up01 Wrote: Drshnaps, isn't the Fridge Kirby supposed to be a bit thicker? I don't have time to turn on my 64, so I'm not sure.

Also, after Fridge, I suggest doing Cutter + Stone. Being the fish (can't remember his name) was hilarious.

I think the fishs name is kine.
[Image: OH4K4jX.gif] [Image: R7WBBzo.gif] [Image: TsJpssj.gif]
-----------------------[Love]-----------------------
Thanked by:
#67
Is this good? if it is, I may take Ice Dragon.
(Note, eye isn't finished)
[Image: icedragon-1.png]
Also before anyone says it's not pointing semi-south-ish, Most enemies in the same game as it before were pointing semi-south-ish, and stayed like that when changed to KSSU, While ice dragon faced pretty much 100% west/east, which is why I didn't change it's direction. It's perfectly sized now.
But yeah, if its good I might take Ice Dragon
EDIT: Made it wider and fixed the arm/made the mouth a tiny bit wider.
[Image: tsrbanner.png]
^ Click to go to my Platinum/HG/SS rips.
[Image: pokejungle.png]
Thanked by:
#68
Should be bigger I think.
Thanked by:
#69
[Image: icedragoonsize.png]

It's a tiny bit taller then it should actually be, But when I would try to make it perfectly wide enough I couldn't get it to look too good, so I made it a tiny bit wider, instead of what it really should be

EDIT: Made it wider, so it should be good now:[Image: icedragon-1.png]
[Image: tsrbanner.png]
^ Click to go to my Platinum/HG/SS rips.
[Image: pokejungle.png]
Thanked by:
#70
Say Drshnaps. I don't think the ability stars should have outlines. Stars you inhale never had bkack outlines in Kirby games.

Thanked by:
#71
(01-23-2009, 11:05 PM)Dragoon Wrote: [Image: icedragoonsize.png]

It's a tiny bit taller then it should actually be, But when I would try to make it perfectly wide enough I couldn't get it to look too good, so I made it a tiny bit wider, instead of what it really should be

EDIT: Made it wider, so it should be good now:[Image: icedragon-1.png]

Now it just looks like it's leaning forward. Just leave it how it was for now.
Thanked by:
#72
I'd also like to see a KSSU Master ability,that would be awesome.Tongue
Who stole my cake?!>Sad[Image: kirbybv5.gif]
Thanked by:
#73
(01-23-2009, 11:59 PM)A.J. Nitro Wrote:
(01-23-2009, 11:05 PM)Dragoon Wrote: [Image: icedragoonsize.png]

It's a tiny bit taller then it should actually be, But when I would try to make it perfectly wide enough I couldn't get it to look too good, so I made it a tiny bit wider, instead of what it really should be

EDIT: Made it wider, so it should be good now:[Image: icedragon-1.png]

Now it just looks like it's leaning forward. Just leave it how it was for now.

Well, move the arm up, obviously, but... yeah, it looks better how you had it in the comparison shot. Also, make the entire stomach region a tad wider.
Thanked by:
#74
You can't really use the eight-bit games for height comparisons in this project, seeing how the heights of the characters in those games were caused mostly by the sprite restrictions. Dedede is a good example of this; in the 8-bit games he was exactly twice the height of Kirby, but in KSSU he's two and a half times Kirby's height.

It is a better idea, therefore, to instead figure to use your own judgement and figure out which character in KSSU the character you're trying to create would match in size best. In the case of Ice Dragon, I would assume that he is at least the same size as Dedede.

Also, and this is a personal preference, I would change his angle about 15 degrees or so instead of having him look straight forward. Come to think of it, there aren't many characters that look straight forward in the Kirby series; it's odd that they did that to him.

(01-23-2009, 11:40 PM)koopaul Wrote: Say Drshnaps. I don't think the ability stars should have outlines. Stars you inhale never had bkack outlines in Kirby games.

I could rattle off a list of titles to prove you wrong, but that would be pointless seeing as you're obviously talking about the most recent titles in the franchise. That aside, though, I actually did experiment first with giving them no outline or different colored outlines, but in the end I decided to go against it for three reasons:

1) These are meant to be physical objects, not just projectiles made of energy. They can be picked up, dropped, thrown, kicked around, etc. etc. The black outline emphasizes the object's solidity

2) The stars that appear with the yellower outlines in the other games appear that way because they are supposed to look like they are radiating light. The stars in Kirby 64, however, do not glow at all. Heck, one of the stars are solid black for Pete's sake; you can't get any less glowing than that. The closest they come to having any light is the rings that spin around them, and you'll notice I didn't put any black lines around those.

3) Every other way I attempted just plain looked bad. Okay, maybe not "bad" but just not as good.
Thanked by:
#75
[Image: Phone.gif]

The cell phone from Amazing Mirror.
Pokemon Diamond friend code: Lukas: 4639-5474-5171

Deviantart account

Hazard Puzzle
Thanked by:


Forum Jump: