06-17-2019, 05:45 PM (This post was last modified: 09-13-2020, 09:53 AM by MisterCardholder.
Edit Reason: New release
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I've been tinkering with a Noesis plugin for models from the PC version of Disney Magic Kingdoms (Gameloft BDAE/BRES version 0,0,0,965) for the past few weeks. The code could be cleaner and it's far from being a complete parser but for every model I've tested it can successfully get the geometry, basic textures, and bones/bone weights (if relevant). Hopefully someone finds it useful!
Update (2020-09-13): I was messing with this project again recently and have a small update. Attached is a new version of the plugin that adds the -bdaeapplymeshtransform flag. If you've ever tried exporting buildings you may have noticed that the individual pieces of the model are sometimes placed at the origin rather than their correct spot. Using this option will attempt to fix that, but I've also seen it produce weird effects when exporting characters so it's off by default. Also in the zip is a Kaitai Struct file I started way back when I was working on the original version of the plugin and which I cleaned up / commented more recently.
07-06-2019, 02:21 PM (This post was last modified: 07-06-2019, 03:22 PM by Wichimonchi.)
(06-17-2019, 07:41 PM)The Prawn Wrote: First off, I sincerely want to thank you for this. You have no idea how long I've awaited for a tool like this to be able to come out!
This legitimately made my day!
Can you please tell me how can i rip the models of this game correctly do you have any tutorial?
Navigate to the directory where the game files are stored (it'll be something like C:\Program Files\WindowsApps\ABCDEFGH.DisneyMagicKingdoms_xxxxxxxx\Assets\data\DLC)
Although the files don't have extensions, everything in that directory is a zip file. The files we're interested in are common_textures_pack as well as all of the model_*_pack files. Create a directory wherever you like and extract all of those files into it.
Download the plugin from the first post in this thread, extract the zip file, and move fmt_bdae_0,0,0,965.py into <directory where you extracted Noesis>/plugins/python
Run Noesis, browse to the directory where you extracted the game files in step 4, and start checking out models. Many of them have sub-models that you need to cycle through with F2 to find the one you want. When you find a model/sub-model you like you can use File > Export from Preview in Noesis to convert it. At this point you should be ready to import the file into Blender, 3ds Max, or whatever other 3D package you plan on using.
Navigate to the directory where the game files are stored (it'll be something like C:\Program Files\WindowsApps\ABCDEFGH.DisneyMagicKingdoms_xxxxxxxx\Assets\data\DLC)
Although the files don't have extensions, everything in that directory is a zip file. The files we're interested in are common_textures_pack as well as all of the model_*_pack files. Create a directory wherever you like and extract all of those files into it.
Download the plugin from the first post in this thread, extract the zip file, and move fmt_bdae_0,0,0,965.py into <directory where you extracted Noesis>/plugins/python
Run Noesis, browse to the directory where you extracted the game files in step 4, and start checking out models. Many of them have sub-models that you need to cycle through with F2 to find the one you want. When you find a model/sub-model you like you can use File > Export from Preview in Noesis to convert it. At this point you should be ready to import the file into Blender, 3ds Max, or whatever other 3D package you plan on using.
any chance you can give me tianas files? my pc wont let me bypass the windows app folder no matter what I do, I think its because my pcs os was migrated.
I ripped her my self with the present tutorial (thanks to the owner)
Can Your Rip Ian And Barley From Onward? Its for my brother that really loves Onward, and he will love using these characters
I can, I have all characters. But I can't make the pictures for sharing on this site. I don't kwon to do.
Orel67 Can you post the big hero 6 characters please? Thank you for your efforts and sharing the models! (sorry to post twice)