11-14-2019, 09:35 PM
(This post was last modified: 11-14-2019, 09:43 PM by Random Talking Bush.)
(11-14-2019, 07:35 PM)jugol Wrote: EDIT: Is it ok to point this or too soon? Need more testing but seems the format is exactly the same as LGPE, except by one value (in RTB's script, search the line that says "fseek f 0x28" and change the 0x28 for 0x2C). Cheers! It's actually more than just that, there's another change regarding rigging (try rotating a bone, you'll most likely break the model) and an additional vertex buffer type. Update to the script will be out tomorrow.
11-15-2019, 12:19 PM
(This post was last modified: 11-16-2019, 04:56 PM by Random Talking Bush.)
Update's live. Go nuts -- new stuff's in the first post. Map models later, they're kind of a mess currently. And go ahead and delete the old "Let's Go" importer if you had it before, as it's no longer needed / renamed.
701 - Furfrou
702 - Phantump
703 - Trevenant
704 - Litleo
705 - Pyroar
706 - Scatterbug
707 - Spewpa
708 - Vivillon
709 - Skrelp
710 - Dragalge
711 - Bunnelby
712 - Diggersby
713 - Flabébé
714 - Floette
715 - Florges
716 - Noibat
717 - Fennekin
718 - Braixen
719 - Delphox
720 - Chespin
721 - Quilladin
722 - Chesnaught
723 - Froakie
724 - Frogadier
725 - Greninja
726 - Inkay
727 - Malamar
728 - Skiddo
729 - Gogoat
730 - Pangoro
731 - Helioptile
732 - Heliolisk
733 - Espurr
734 - Meowstic
735 - Pumpkaboo
736 - Gourgeist
737 - Tyrunt
738 - Tyrantrum
739 - Amaura
740 - Aurorus
741 - Dedenne
742 - Swirlix
743 - Slurpuff
744 - Honedge
745 - Doublade
746 - Aegislash
747 - Binacle
748 - Barbaracle
749 - Bergmite
750 - [UNUSED]
751 - Avalugg
752 - Pancham
753 - Fletchling
754 - Fletchinder
755 - Talonflame
756 - Clauncher
757 - Clawitzer
758 - Spritzee
759 - Aromatisse
760 - Klefki
761 - Hawlucha
762 - Noivern
763 - Goomy
764 - Sliggoo
765 - Goodra
766 - Carbink
767 - Sylveon
768 - Xerneas
769 - Yveltal
770 - Zygarde
771 - [UNUSED]
772 - Diancie
773 - Volcanion
774 - Hoopa
"_51" / "_52" - Mega Form 801 - Mareanie
802 - Toxapex
803 - Morelull
804 - Shiinotic
805 - Salandit
806 - Salazzle
807 - Pikipek
808 - Trumbeak
809 - Toucannon
810 - Oranguru
811 - Komala
812 - Bounsweet
813 - Steenee
814 - Tsareena
815 - Passimian
816 - Jangmo-o
817 - Hakamo-o
818 - Kommo-o
819 - Mimikyu
820 - Wishiwashi
821 - Pyukumuku
822 - Sandygast
823 - Palossand
824 - Minior
825 - Oricorio
826 - Yungoos
827 - Gumshoos
828 - Rockruff
829 - Lycanroc
830 - Tapu Koko
831 - Tapu Lele
832 - Tapu Bulu
833 - Tapu Fini
834 - Cutiefly
835 - Ribombee
836 - Grubbin
837 - Charjabug
838 - Vikavolt
839 - Mudbray
840 - Mudsdale
841 - Rowlet
842 - Dartrix
843 - Decidueye
844 - Litten
845 - Torracat
846 - Incineroar
847 - Popplio
848 - Brionne
849 - Primarina
850 - Dewpider
851 - Araquanid
852 - Stufful
853 - Bewear
854 - Turtonator
855 - Bruxish
856 - Drampa
857 - Dhelmise
858 - Togedemaru
859 - Crabrawler
860 - Crabominable
861 - Type: Null
862 - Silvally
863 - Comfey
864 - [UNUSED]
865 - Necrozma
866 - Wimpod
867 - Golisopod
868 - Fomantis
869 - Lurantis
870 - [UNUSED]
871 - Cosmog
872 - Cosmoem
873 - Solgaleo
874 - Lunala
875 - Nihilego
876 - Guzzlord
877 - Buzzwole
878 - Xurkitree
879 - Pheromosa
880 - Kartana
881 - Celesteela
882 - Magearna
883 - Marshadow
884 - Stakataka
885 - Blacephalon
886 - Poipole
887 - Nagandel
888 - Zeraora
889 - [UNUSED]
890 - [UNUSED]
"_61" - Alolan Form 891 - Meltan
892 - Melmetal
901 - Nicket
902 - Thievul
903 - Chewtie
904 - Drednaw
905 - Gossifleur
906 - Eldegoss
907 - Yamper
908 - Boltund
909 - Skwovet
910 - Greedent
911 - Wooloo
912 - Dubwool
913 - Arrokuda
914 - Barraskewda
915 - Sizzlipede
916 - Centiskorch
917 - Cramorant
918 - Rookidee
919 - Corvisquire
920 - Corviknight
921 - Toxel
922 - Toxitricity
923 - Falinks
924 - Milcery
925 - Alcremie
926 - Cufant
927 - Copperajah
928 - Obstagoon
929 - Duraludon
930 - Blipbug
931 - Dottler
932 - Orbeetle
933 - Rolycoly
934 - Carkoal
935 - Coalossal
936 - Silicobra
937 - Sandaconda
938 - Zacian
939 - Zamazenta
940 - Eternatus
941 - Morpeko
942 - Indeedee
943 - Perrserker
944 - Pincurchin
945 - Snom
946 - Frosmoth
947 - Cursola
948 - Grookey
949 - Thwackey
950 - Rillaboom
951 - Sobble
952 - Drizzile
953 - Inteleon
954 - Scorbunny
955 - Raboot
956 - Cinderace
957 - Impidimp
958 - Morgrem
959 - Grimmsnarl
960 - Dracozolt
961 - Arctozolt
962 - Dracovish
963 - Arctovish
964 - Clobbopus
965 - Grapploct
966 - Applin
967 - Flapple
968 - Appletun
969 - Hattena
970 - Hattrem
971 - Hatterene
972 - Sinistea
973 - Polteageist
974 - Stonjourner
975 - Eiscue
976 - Dreepy
977 - Drakloak
978 - Dragapult
979 - Runerigus
980 - Mr. Rime
981 - Sirfetch'd
"_##_31" - Galarian Form
"_81_00" - Gigantamax Form
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Any chance you could provide a stl file for frosmoth? (946) don't have access to 3ds max
11-15-2019, 03:01 PM
(This post was last modified: 11-15-2019, 03:04 PM by Random Talking Bush.)
(11-15-2019, 02:11 PM)Accensis Wrote: Any chance you could provide a stl file for frosmoth? (946) don't have access to 3ds max You can use Switch Toolbox if you don't care about rigging (for now, it's currently unsupported) to convert them to DAE, which you can then convert to any other formats you need.
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I'm trying to convert Zacian's BodyA and BodyB textures, but I can't, for some reason. Are they corrupt/not proper or do I have a DDS converter that doesn't work?
11-15-2019, 04:19 PM
(This post was last modified: 11-15-2019, 04:25 PM by Random Talking Bush.)
(11-15-2019, 04:12 PM)Gabu Wrote: I'm trying to convert Zacian's BodyA and BodyB textures, but I can't, for some reason. Are they corrupt/not proper or do I have a DDS converter that doesn't work? What's your method of converting them? Seems to be working for me with both Photoshop and Noesis. Could possibly be what you're using might not support DX10-based textures.
(EDIT: Also the same program I mentioned earlier, Switch Toolbox can open them just fine too!)
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(11-15-2019, 04:19 PM)Random Talking Bush Wrote: (11-15-2019, 04:12 PM)Gabu Wrote: I'm trying to convert Zacian's BodyA and BodyB textures, but I can't, for some reason. Are they corrupt/not proper or do I have a DDS converter that doesn't work? What's your method of converting them? Seems to be working for me with both Photoshop and Noesis. Could possibly be what you're using might not support DX10-based textures. Ooh, I wasn't using either. I never really had to mess with DDS, so i thought i'd just use the first thing I found online. Thanks for letting me know that those two programs work.
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I'm still new to this model stuff and I'm having trouble lining up the textures in Unreal engine for a lot of the Pokemon, does anyone have a guide I could follow to try fix some of these issues?
Easiest example I can think of is Bulbasaur, when applying the textures to the bulb (I've tried both regular and mirrored) they don't line up with the model, while the textures for the main part of its body do.
11-16-2019, 10:51 AM
(This post was last modified: 11-16-2019, 10:54 AM by Random Talking Bush.)
(11-16-2019, 07:29 AM)Z3nx Wrote: I'm still new to this model stuff and I'm having trouble lining up the textures in Unreal engine for a lot of the Pokemon, does anyone have a guide I could follow to try fix some of these issues?
Easiest example I can think of is Bulbasaur, when applying the textures to the bulb (I've tried both regular and mirrored) they don't line up with the model, while the textures for the main part of its body do. More often than not you'll need to edit the textures and mirror them for the other half, but this is not always the case. Have a look at the "nor" textures for a reference point, if they're symmetrical / have a different aspect ratio than the "col" textures, then they'll need to be modified. Similarly, eye textures need to have both the left and right sides mirrored (but only halfway each).
Using Eevee as an example, you're looking to have results like these:
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I wonder if there is anyway i can rig the swsh models?
(11-16-2019, 11:40 AM)tannguyen20011 Wrote: I wonder if there is anyway i can rig the swsh models? If you use my MaxScript, they should already have rigging.
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(11-16-2019, 12:30 PM)Random Talking Bush Wrote: (11-16-2019, 11:40 AM)tannguyen20011 Wrote: I wonder if there is anyway i can rig the swsh models? If you use my MaxScript, they should already have rigging.
INB4 They are like me and refuse to get 3DS Max without paying for it.
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11-16-2019, 01:29 PM
(This post was last modified: 11-16-2019, 06:08 PM by tannguyen20011.)
(11-16-2019, 12:30 PM)Random Talking Bush Wrote: (11-16-2019, 11:40 AM)tannguyen20011 Wrote: I wonder if there is anyway i can rig the swsh models? If you use my MaxScript, they should already have rigging. Im trying to change the pose of the model but i cant figure it out how to do it. what kind of software should i use to be able to do it ?
Can't seem to find Sylveon in the SwSh pack. If Eevee's back, shouldn't ALL of its evolutions be back as well?
No sign of a folder "0700" and "0133" is Eevee alone.
11-16-2019, 04:35 PM
(This post was last modified: 11-16-2019, 04:57 PM by Random Talking Bush.)
(11-16-2019, 04:14 PM)akuago220 Wrote: Can't seem to find Sylveon in the SwSh pack. If Eevee's back, shouldn't ALL of its evolutions be back as well?
No sign of a folder "0700" and "0133" is Eevee alone. Just like with the 8th Generation Pokémon, all of the 6th/7th Generation are using internal IDs instead (1st-5th are in their original National Dex ordering). Here's a list of all of them (including those not in Sword/Shield, for completeness's sake):
701 - Furfrou
702 - Phantump
703 - Trevenant
704 - Litleo
705 - Pyroar
706 - Scatterbug
707 - Spewpa
708 - Vivillon
709 - Skrelp
710 - Dragalge
711 - Bunnelby
712 - Diggersby
713 - Flabébé
714 - Floette
715 - Florges
716 - Noibat
717 - Fennekin
718 - Braixen
719 - Delphox
720 - Chespin
721 - Quilladin
722 - Chesnaught
723 - Froakie
724 - Frogadier
725 - Greninja
726 - Inkay
727 - Malamar
728 - Skiddo
729 - Gogoat
730 - Pangoro
731 - Helioptile
732 - Heliolisk
733 - Espurr
734 - Meowstic
735 - Pumpkaboo
736 - Gourgeist
737 - Tyrunt
738 - Tyrantrum
739 - Amaura
740 - Aurorus
741 - Dedenne
742 - Swirlix
743 - Slurpuff
744 - Honedge
745 - Doublade
746 - Aegislash
747 - Binacle
748 - Barbaracle
749 - Bergmite
750 - [UNUSED]
751 - Avalugg
752 - Pancham
753 - Fletchling
754 - Fletchinder
755 - Talonflame
756 - Clauncher
757 - Clawitzer
758 - Spritzee
759 - Aromatisse
760 - Klefki
761 - Hawlucha
762 - Noivern
763 - Goomy
764 - Sliggoo
765 - Goodra
766 - Carbink
767 - Sylveon
768 - Xerneas
769 - Yveltal
770 - Zygarde
771 - [UNUSED]
772 - Diancie
773 - Volcanion
774 - Hoopa
"_51" / "_52" - Mega Form 801 - Mareanie
802 - Toxapex
803 - Morelull
804 - Shiinotic
805 - Salandit
806 - Salazzle
807 - Pikipek
808 - Trumbeak
809 - Toucannon
810 - Oranguru
811 - Komala
812 - Bounsweet
813 - Steenee
814 - Tsareena
815 - Passimian
816 - Jangmo-o
817 - Hakamo-o
818 - Kommo-o
819 - Mimikyu
820 - Wishiwashi
821 - Pyukumuku
822 - Sandygast
823 - Palossand
824 - Minior
825 - Oricorio
826 - Yungoos
827 - Gumshoos
828 - Rockruff
829 - Lycanroc
830 - Tapu Koko
831 - Tapu Lele
832 - Tapu Bulu
833 - Tapu Fini
834 - Cutiefly
835 - Ribombee
836 - Grubbin
837 - Charjabug
838 - Vikavolt
839 - Mudbray
840 - Mudsdale
841 - Rowlet
842 - Dartrix
843 - Decidueye
844 - Litten
845 - Torracat
846 - Incineroar
847 - Popplio
848 - Brionne
849 - Primarina
850 - Dewpider
851 - Araquanid
852 - Stufful
853 - Bewear
854 - Turtonator
855 - Bruxish
856 - Drampa
857 - Dhelmise
858 - Togedemaru
859 - Crabrawler
860 - Crabominable
861 - Type: Null
862 - Silvally
863 - Comfey
864 - [UNUSED]
865 - Necrozma
866 - Wimpod
867 - Golisopod
868 - Fomantis
869 - Lurantis
870 - [UNUSED]
871 - Cosmog
872 - Cosmoem
873 - Solgaleo
874 - Lunala
875 - Nihilego
876 - Guzzlord
877 - Buzzwole
878 - Xurkitree
879 - Pheromosa
880 - Kartana
881 - Celesteela
882 - Magearna
883 - Marshadow
884 - Stakataka
885 - Blacephalon
886 - Poipole
887 - Nagandel
888 - Zeraora
889 - [UNUSED]
890 - [UNUSED]
"_61" - Alolan Form
(EDIT: I'll also append 'em to the post with the 8th Gen's.)
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