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I ripped a scene using PCSX2's snapshot feature. After adjusting the model for distortions, it's absolutely nowhere in sight when imported in Blender. I know that the model file is not empty since I can properly view the model in Windows 10's 3D Viewer, so Blender must have placed the model in an area that is out of sight. How do I fix this?
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(07-07-2020, 09:02 PM)JonathanJoestar Wrote: The first 10 seconds of this youtube video shows you how to recenter the mesh. https://www.youtube.com/watch?v=IL43HB-Oyh8
I've already tried to snap the mesh to the cursor. It didn't work.
3DS FC: 2810-4675-6620
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(07-08-2020, 01:21 AM)JonathanJoestar Wrote: (07-08-2020, 12:12 AM)KrakenOfTheSea Wrote: (07-07-2020, 09:02 PM)JonathanJoestar Wrote: The first 10 seconds of this youtube video shows you how to recenter the mesh. https://www.youtube.com/watch?v=IL43HB-Oyh8
I've already tried to snap the mesh to the cursor. It didn't work.
Send me the file so I can have a look at it. I never heard of such an issue with blender
It's all yours
3DS FC: 2810-4675-6620
Posts: 66
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(07-08-2020, 09:37 PM)JonathanJoestar Wrote: (07-08-2020, 08:20 PM)KrakenOfTheSea Wrote: (07-08-2020, 01:21 AM)JonathanJoestar Wrote: Send me the file so I can have a look at it. I never heard of such an issue with blender
It's all yours
Your model isn't off origin. It was just scaled incorrectly which made it incomprehensibly large making it seem invisible.
https://i.gyazo.com/748960d78729be9dd791...dc544e.jpg https://i.gyazo.com/419ec4f06e0edb3edc05a01eb74d486c.jpg
Anyways, here is a link to a scaled down version: https://mega.nz/file/2E0wGAAA#1nNddF0Dcb...CT81qxUQsM. Should now be "visible"
Oh, my bad. Thanks.
3DS FC: 2810-4675-6620