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Pokémon Model Ripping Project
I extracted some textures from Pokemon HOME (Android). Thoughts?


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I've wanted these textures for a long time now. Would it be possible to extract the rest?
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(03-29-2022, 08:58 AM)Luke824 Wrote: I've wanted these textures for a long time now. Would it be possible to extract the rest?

I could try but it won’t be easy cause I used Ninja Ripper to do it.
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(03-29-2022, 11:02 AM)Lilothestitch Wrote:
(03-29-2022, 08:58 AM)Luke824 Wrote: I've wanted these textures for a long time now. Would it be possible to extract the rest?

I could try but it won’t be easy cause I used Ninja Ripper to do it.

If only it used a far easier engine, like Unity. It would have been easy to rip them.
Dillon's Rolling Western/Dead-Heat Breakers Model Ripper

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(03-29-2022, 11:27 AM)Nidoking Wrote:
(03-29-2022, 11:02 AM)Lilothestitch Wrote:
(03-29-2022, 08:58 AM)Luke824 Wrote: I've wanted these textures for a long time now. Would it be possible to extract the rest?

I could try but it won’t be easy cause I used Ninja Ripper to do it.

If only it used a far easier engine, like Unity. It would have been easy to rip them.
It does use Unity but I don’t know how to get the encrypted files from them.

EDIT: If anyone has an idea on how I can get the encrypted Unity files from Pokémon HOME and decrypt them, I would love to hear it.
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(03-29-2022, 11:36 AM)Lilothestitch Wrote:
(03-29-2022, 11:27 AM)Nidoking Wrote:
(03-29-2022, 11:02 AM)Lilothestitch Wrote: I could try but it won’t be easy cause I used Ninja Ripper to do it.

If only it used a far easier engine, like Unity. It would have been easy to rip them.
It does use Unity but I don’t know how to get the encrypted files from them.

EDIT: If anyone has an idea on how I can get the encrypted Unity files from Pokémon HOME and decrypt them, I would love to hear it.

The files must be in the .obb folder
Dillon's Rolling Western/Dead-Heat Breakers Model Ripper

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(03-29-2022, 01:14 PM)Nidoking Wrote:
(03-29-2022, 11:36 AM)Lilothestitch Wrote:
(03-29-2022, 11:27 AM)Nidoking Wrote: If only it used a far easier engine, like Unity. It would have been easy to rip them.
It does use Unity but I don’t know how to get the encrypted files from them.

EDIT: If anyone has an idea on how I can get the encrypted Unity files from Pokémon HOME and decrypt them, I would love to hear it.

The files must be in the .obb folder
I will look in the .obb folder, if not then I’ll have to use the root file.
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(03-29-2022, 11:02 AM)Lilothestitch Wrote:
(03-29-2022, 08:58 AM)Luke824 Wrote: I've wanted these textures for a long time now. Would it be possible to extract the rest?

I could try but it won’t be easy cause I used Ninja Ripper to do it.

That's understandable. I've heard Ninja Ripper is kind of suspect.

I did try to rip them myself using Bluestacks, but I could not for the life of me find the obb files I was supposed to use.
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(03-29-2022, 02:39 PM)Luke824 Wrote:
(03-29-2022, 11:02 AM)Lilothestitch Wrote:
(03-29-2022, 08:58 AM)Luke824 Wrote: I've wanted these textures for a long time now. Would it be possible to extract the rest?

I could try but it won’t be easy cause I used Ninja Ripper to do it.

That's understandable. I've heard Ninja Ripper is kind of suspect.

I did try to rip them myself using Bluestacks, but I could not for the life of me find the obb files I was supposed to use.
How would I find the OBB for it?

EDIT: I checked the OBB Folder but I couldn't find anything.
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So, uh, how exactly do any of these things work? I don't seem to have any way to run the .ms and .bms files (I'd like to have character models for the human player [which I assume is "senpai"] and the new mons, especially Sneasler, from PLA).

Edit: After looking back through this thread a few pages, and trying to learn how to use ST, it seems like Switch Toolbox...uh, isn't the right tool to use. And I apparently I need to use something called 3DS Max. May or may not look into that later, when I'm not tired and hungry xp
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(03-23-2022, 12:41 PM)Nidoking Wrote:
(03-21-2022, 05:52 AM)Naico Wrote: Hi, I just have a question.
What do I have to do with the .bin files from the MegaFolder?
I just wanted a Salazzle Model to print it on my 3d Printer just to have a nice figure from my favorite Pokemon.

I think you have to extract the models using a program

That'd make sense, but what kinda program? I hope there's some kind of tutorial somewhere in this forum thread. I found one meant for Paper Mario and the Origami King models, but it seems that those are made differently than PLA models.
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I'm going to have to look into the mobile version of Pokemon Home tomorrow. I also wish the Nintendo Switch version had the model viewer.
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Thank you for your efforts. Much appreciated!
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Hi guys. Is there a way to use the 3DS animations with the Pokémon Unite models?
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(04-07-2022, 11:06 AM)Catador~ Wrote: Hi guys. Is there a way to use the 3DS animations with the Pokémon Unite models?

Unlikely, since they most likely have incompatible skeletons/armatures. and animations for specific models need that specific skeleton with the correct bone names to work correctly.
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