09-22-2024, 09:13 AM
Hello!
How to extract textures and sprites from a game on the libGDX engine? I am trying to extract resources from the game Megacopter-Blades-of-the-Goddess. I found information that it is made on libGDX. The entire game is packed into a single exe file, there are no resource files. The game is under Windows. I tried to use the resource viewer in windows-exe files "Resource Tuner" from Heaventools, but this program did not find anything in the exe file.
Maybe someone knows how else you can try to extract resources from an exe file, and perhaps they are somehow specifically packed there by the libGDX engine? Maybe there is some standard cab or tar archive inside that can be separated, unpacked and then figure out what is there...
How to extract textures and sprites from a game on the libGDX engine? I am trying to extract resources from the game Megacopter-Blades-of-the-Goddess. I found information that it is made on libGDX. The entire game is packed into a single exe file, there are no resource files. The game is under Windows. I tried to use the resource viewer in windows-exe files "Resource Tuner" from Heaventools, but this program did not find anything in the exe file.
Maybe someone knows how else you can try to extract resources from an exe file, and perhaps they are somehow specifically packed there by the libGDX engine? Maybe there is some standard cab or tar archive inside that can be separated, unpacked and then figure out what is there...