Ninja Warriors Once Again and Dark Judgement Sprites? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Ninja Warriors Once Again and Dark Judgement Sprites? (/thread-38478.html) |
Ninja Warriors Once Again and Dark Judgement Sprites? - jerrycuff - 01-08-2021 Good evening everyone, my name is JerryCuff. I know I've haven't been to this website that much since I've been a member since the 2010's, but I am posting this thread because I wanted to ask if someone can help me with ripping sprites from the pc game Dark Judgement and Ninja Warriors Once Again game from the Nintendo Switch? I tried to rip them from the steam version of the Dark Judgement game via screenshots, but it didn't turn out like what I expected. And I don't have a Switch to rip sprites from Ninja Warriors Once Again either. So if anyone can help me out in advance please, I would much appreciate it. JerryCuff RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Barack Obama - 01-09-2021 Ninja Warriors Once Again is a widescreen port of this: https://www.spriters-resource.com/snes/ninjawarriorsagain/ Ripping tools would be ZSNES (emulator) and vSNES (a viewer tool for SNES). Both don't need installation. https://www.zsnes.com/ https://www.romhacking.net/utilities/274/ vSNES works with importing ZSNES quicksaves and gives you a view into palettes (PalViewer), VRAM tiles (MemViewer) and what's currently going on (SceneViewer). The latter one lets you view backgrounds and can erase overlapping sprites one-by-one. Hovering over a sprite in SceneViewer with your cursor shows you its correct palette in PalViewer and also the position of its tiles in MemViewer. It also gives you the number of the sprite in SceneViewer itself so you can uncheck (erase) it or not, if it's in the way (like characters grappling each other, there's no way to capture their whole sprites with just ZSNES since both overlap each others sprites). ZSNES should be clear: - You can see all capture options by pressing F1 during gameplay - F2 & F3 toggle / save ZSNES quicksaves - ESCAPE toggles the emulator menu for more options - 1-6 keys enable / disable different layers within the game RE: Ninja Warriors Once Again and Dark Judgement Sprites? - jerrycuff - 01-09-2021 (01-09-2021, 10:23 AM)Barack Obama Wrote: Ninja Warriors Once Again is a widescreen port of this:I appreciate you giving me the whole explanation Barack Obama, I'll see if I can use vSNES Viewer and ZSNES programs you mentioned while downloading and playing the Ninja Warriors Once Again rom for the Switch emulator (if I can find one online) and give the whole thing a shot, but what about ripping the sprites from the Dark Judgement Beat em up on the PC? RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Barack Obama - 01-09-2021 Can't say anything about it, I only know of one sheet on SDB: https://spritedatabase.net/game/3106 RE: Ninja Warriors Once Again and Dark Judgement Sprites? - jerrycuff - 01-09-2021 (01-09-2021, 01:10 PM)Barack Obama Wrote: Can't say anything about it, I only know of one sheet on SDB:It's all good man I understand, I just thought I'd might ask that's all. RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Magma MK-II - 01-09-2021 (01-09-2021, 10:23 AM)Barack Obama Wrote: Ninja Warriors Once Again is a widescreen port of this: That won't work, Once Again is not a mere "widescreen port" as you say, it is a full blown remake with all new graphics made from scratch. RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Barack Obama - 01-10-2021 I watched a video and found nothing unusual that goes above the SNES limitations (except some sfx), but then I watched actual SNES footage from the original and saw the differences. So yeah, Magma Dragoon is right, the game has completeley different graphics. This may be helpful: https://www.vg-resource.com/thread-37494.html Ripping the game with Yuzu. Never heard of it, since I never ripped from Switch. RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Barack Obama - 01-10-2021 Downloaded Yuzu and the "Yuzu Files" (no idea what they are, but it just works) and opened the ROM with it. Then I extracted the romfs and saw that it this game was made with Unity, so I opened it with AssetStudio (formerly UnityStudio) and got this: I have access to the files, but somehow I can't see their contents. Since I'm very new to this kind of ripping, I don't really have an idea on how to progress from here. I'll read some tutorials and maybe something will come out of it (or not). RE: Ninja Warriors Once Again and Dark Judgement Sprites? - jerrycuff - 01-10-2021 (01-10-2021, 11:23 AM)Barack Obama Wrote: Downloaded Yuzu and the "Yuzu Files" (no idea what they are, but it just works) and opened the ROM with it. Then I extracted the romfs and saw that it this game was made with Unity, so I opened it with AssetStudio (formerly UnityStudio) and got this:Thanks Barack Obama, I suddenly realized that using the vSNES and ZSNES wouldn't work on Nintendo Switch games after seeing Magma Dragoon's post yesterday. i'll download the Asset Studio Gui program that you mentioned and try it on the Yuzu Emulator to see if it will work. RE: Ninja Warriors Once Again and Dark Judgement Sprites? - DogToon64 - 01-10-2021 (01-10-2021, 11:23 AM)Barack Obama Wrote: Downloaded Yuzu and the "Yuzu Files" (no idea what they are, but it just works) and opened the ROM with it. Then I extracted the romfs and saw that it this game was made with Unity, so I opened it with AssetStudio (formerly UnityStudio) and got this: If you go to "Asset List", then you'll be able to see it's contents. RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Barack Obama - 01-10-2021 Unfortunately, Asset List doesn't show me anything either: RE: Ninja Warriors Once Again and Dark Judgement Sprites? - DogToon64 - 01-10-2021 So there's no "Texture2D" or "Sprite" files? Try setting the "Filter" up above to look for those. RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Barack Obama - 01-10-2021 Just looked through Asset List, these are the file types: AnimationClip AudioClip Camera Canvas CanvasRenderer CloudWebServicesManager ComputeShader Cubemap DelayedCallManager FlareLayer Font GameObject GraphicsSettings GUILayer InputManager LightmapSettings LightProbes Material Mesh MeshCollider MeshFilter MeshRenderer MonoBehaviour MonoScript NavMeshAreas ParticleSystem ParticleSystemRenderer Physics2DSettings PhysicsManager PlayerSettings PreloadData QualitySettings RectTransform RenderSettings RenderTexture ResourceManager RuntimeInitializeOnLoadManager ScriptMapper Shader Sprite SpriteRenderer TagManager Texture2D TimeManager Transform UnityConnectSettings UnknownType @DogToon64 You're right, these two file types actually contain some stuff: But there are also greyscale sheets like this one: Plus some weird palettes (this is just one of them): Has anyone an idea on how to apply the palettes to the sprites? RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Magma MK-II - 01-10-2021 Does the "Sprite" files have this problem? Usually you can ignore these sheet files because there will be corresponding "Sprite" files, with each frame into its own file. RE: Ninja Warriors Once Again and Dark Judgement Sprites? - Barack Obama - 01-10-2021 Unfortunately, there are no correspondent "Sprite" files. |