Smithy's PST - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Submissions (Archive) (https://www.vg-resource.com/forum-7.html) +------- Thread: Smithy's PST (/thread-1618.html) |
RE: Smithy's PST - SmithyGCN - 10-11-2008 The Villa Yeah, I know Biohazard ripped a sheet of villa textures, but it looks like ones from Castlevania 64 not Legacy of Darkness which uses far more textures than its predecessor. so, herewe are, with a big sheet full of many textures of perhaps one of the most story oriented levels in the entire game. Young Henry Oldrey This the fourth playable character: Henry Oldrey as a young sir. I took this during the cinematic where heis being chased by Franky the friendly neighborhood chainsaw weilding gardener because I didn't feel likebeing stressed to line up for a good shot while trying to outrun mister maniac.<_<; Renon Just his "human" form for now. This guy seriously gives methe creeps. Gardener & Stone Hounds I swear those Stone "Hounds" look too eerily human in the face. This part of the game is not only one of the most tense, but also one of the most frightening experiences in the game where you're chased around a giant hedge maze by two stone dogs that hold you in place while you struggle to break free before franky decides to cut you down to size. Trustme, you'll feel absolutely helpless every time. Say what you want about Legacy of Darkness, this is one of the only games (aside from Circle and Chronicles - though the latter was a remake) since the end of the classic Vania era that actually attempted to be truly difficult and terrifying. ah, that old classic feeling like you are at the game's mercy from the very moment you turn the power on. All right, finally done with stage 4. Now on to Cornell's stage 5: the Outter Wall, an area that'll reappear in Circle of the Moon. RE: Smithy's PST - Badbatman3 - 10-11-2008 Chainsaw Frankenstein is a pimp. RE: Smithy's PST - Ton - 10-11-2008 Good job! RE: Smithy's PST - SmithyGCN - 10-11-2008 Antechamber Tower of Art Bronze Knight Harpy Outter Wall Silver Knight Tower of Ruins Turret Vampire Butler Vampire Maid The Tower of Ruins.... is perhaps the MOST annoying stage in the game. >_< Well, at least I'm through it and what not. Thereare like 6 more stagesleft in Cornell's side of the story... good Lord it's mostly towers... Drac must love his towers. :p RE: Smithy's PST - SmithyGCN - 10-11-2008 Tower of Science Security Crystal And the next stage and bosses are done. RE: Smithy's PST - Ton - 10-12-2008 Excellent! RE: Smithy's PST - Dazz - 10-13-2008 I was going to start saving these until I saw just how many there are... I think I'll wait. RE: Smithy's PST - SmithyGCN - 10-15-2008 Abaddon Aguni Alastor Amalaric Sniper Arcdemon Area Titles Axe Armor and Great Axe Armor Balore Bomber Armor Catoblepas and Gorgon Some Dawn of Sorrow rips from me to you. RE: Smithy's PST - Ton - 10-15-2008 Loving it. These are awesome. RE: Smithy's PST - SmithyGCN - 10-15-2008 Ghost Dancers Dead Mate Disc Armor Evil Seal Evil Soma More now. Killer Clown Mothman Needle Paranoia Procel Soma's Final Form Soul Barriers Soul Set A Annnnnnnnd that's all I have for now. RE: Smithy's PST - SmithyGCN - 10-15-2008 Dario Bossi Dimitrii Blinov Frozen Shade Hammer 4 more RE: Smithy's PST - Badbatman3 - 10-15-2008 Hammer is the best bald guy in a castlevania game. I wonder why he didn't have much of a role. RE: Smithy's PST - SmithyGCN - 10-15-2008 Come to think of it, you're right. Hammer never did get a good role other than "hopeless doof who runs the shop". Celia Fortner Zephyr Anyway, two new sheets. On Celia's sheet it was hard to find the right palette for that flesh cross she's on, but it turned out the palette was MUCH further away from the initial palette for her main sprites than I wanted it to be. >_< Zephyr.... I can clearly see how assembling this guy is going to be a major pain. However, I can't get very far in No$GBA since it doesn't save for some reason, so ripping him straight from the game during play is going to be out of the question. RE: Smithy's PST - SmithyGCN - 10-15-2008 Rahab 1 sheet. Woopee. RE: Smithy's PST - Geo the Fox - 10-15-2008 One sheet is better than no sheet. Great rip, Smithy! |