buh - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: buh (/thread-23447.html) Pages:
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RE: buh - hrafntinna - 09-03-2013 RE: buh - SchAlternate - 09-03-2013 Wait, this is a GIF!? RE: buh - Laphos - 09-03-2013 They all look pretty good, nice work! RE: buh - hrafntinna - 09-04-2013 (09-03-2013, 06:51 PM)SchAlternate Wrote: Wait, this is a GIF!?.gifs (gif's?) have a palette limit of 256 colors /per frame/ so if you have a program that's competent enough to export like that it's fairly easy to work around the issue with some other programs that force 256 total colors that being said I have no clue what was used to make this one because I didn't personally make it, it's just the gif we've been showing of the game up to this point RE: buh - Sengir - 09-04-2013 Finish this game. RE: buh - JellyFrog - 09-04-2013 As a man that loves both frogs and pretty pretty pixels all of this greatly pleases me RE: buh - hrafntinna - 09-04-2013 (09-04-2013, 11:42 AM)Snegri Wrote: Finish this game.only involved in this as the artist collision boxes are visible behind tiles in this + the level isnt tiled as nicely as it could be but heres another thing and this one is just gameplay + collision boxes but w/e |