The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS* - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS* (/thread-4388.html) Pages:
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RE: The Official M&L3 Ripping Project - link1232 - 02-22-2009 Don't you need to edit them as well? Unless you disable the layers and such. RE: The Official M&L3 Ripping Project - Mallacxo - 02-22-2009 I do it a special way. RE: The Official M&L3 Ripping Project - link1232 - 02-22-2009 Can you tell me exactly how? You can PM me, or I can do the opposite. RE: The Official M&L3 Ripping Project - Mallacxo - 02-22-2009 Get me something. RE: The Official M&L3 Ripping Project - mario0147 - 02-22-2009 Looked to here; is very good! RE: The Official M&L3 Ripping Project - Goemar - 02-23-2009 Whoever did the Goomba sheet needs to learn the difference between ripping and capturing, you'll have N-finity turning in his grave. There's also a lot of repeated sprites that could be removed - it looks like a screen capture job, and not a very good one at that. I'm guessing the Goomba ball is a separate sprite, not part of Bowser, and not something that the top of the screen should cut off. This needs to be ripped, not captured. Still browsing through all the "complete" ones, most are pretty top-notch. EDIT: Same problem with Kamek, his magic is overlapping him, it should be completely separate from him. The dust effects on the Goomba sheet also look like a separate sprite but alas are overlapping. Croshi ask how to rip instead of capturing, it'll greatly improve your sheets! Looking forward to seeing how you improve. RE: The Official M&L3 Ripping Project - link1232 - 02-23-2009 Well ripping is difficult on the DS right? Unless there's a tool that can get the job done right. RE: The Official M&L3 Ripping Project - Goemar - 02-23-2009 There is. I'll try finding a decent tutorial I had, watch this space... Edit: http://randomhoohaas.flyingomelette.com/RandomHooHaas-ripsprites.htm That may or may not help. It did for me though. RE: The Official M&L3 Ripping Project - Ton - 02-23-2009 Agreed, Goemar. We don't need every frame of interaction animation between the two objects. Just the animation frames. RE: The Official M&L3 Ripping Project - Mageker - 02-23-2009 Is this one good Ton? if not, I can get another one. RE: The Official M&L3 Ripping Project - Ton - 02-23-2009 Anything you're happy with. I know you said you wanted something with Bowser. No rush, just a reminder. RE: The Official M&L3 Ripping Project - Mageker - 02-23-2009 Yeah, but I already paased the part where Mario, Luigi and Bowser appear... and I forgot to get a save state :/ RE: The Official M&L3 Ripping Project - Ton - 02-23-2009 Ah, well. No biggie. Just take a few and pick your favorite. RE: The Official M&L3 Ripping Project - Mageker - 02-23-2009 Well, I like that one. I want to claim the boss Blooper Fountain. I won't stop ripping enemies though. RE: The Official M&L3 Ripping Project - Mageker - 02-23-2009 |