Sonic-Styles pokemon sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Sonic-Styles pokemon sprites (/thread-10207.html) |
RE: Sonic-Styles pokemon sprites - Locked Achievement - 12-24-2009 if you make body a bit fatter and the jaw more jagged that could work RE: Sonic-Styles pokemon sprites - Gors - 12-24-2009 it would work tons better if you didn't use Sonic's template, but oh well. RE: Sonic-Styles pokemon sprites - Digi300 - 01-13-2010 i'm gonna lay off Aerodactly for awhile and try two other pokemon: Buizle and Rotom: credit is givin where the credit is due. C&C? RE: Sonic-Styles pokemon sprites - Maneko - 01-14-2010 The sprites would look better if rather than reusing Sonic and company's original stances, you used their original Pokémon in-game stances instead. While I don't like much what I'm seeing here, the idea itself IS interesting, it holds a lot of potential and I can't wait to see where it keeps going. RE: Sonic-Styles pokemon sprites - [robo9] - 01-14-2010 (01-13-2010, 10:27 PM)Digi300 Wrote: i'm gonna lay off Aerodactly for awhile and try two other pokemon: Buizle and Rotom: Buizel looks like he is going to fall backwards. And Rotom is having perspective issues. His body is if he is facing frontwards, hhis eyes are facing forward, and his shading looks forward or 3/4 forwards |