PIXEL ART OF MY FACE - MY FILIPINO FACE MAANN - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: PIXEL ART OF MY FACE - MY FILIPINO FACE MAANN (/thread-12002.html) |
RE: Redoing sprites - Medevenx - 03-28-2010 RE: Redoing sprites - Lexou Duck - 03-28-2010 I'll suggest a little more fluidity in the leg movement. Or is it intentional ? RE: Redoing sprites - Medevenx - 03-28-2010 (03-28-2010, 02:44 AM)Lexou Wrote: I'll suggest a little more fluidity in the leg movement. Or is it intentional ? It's intentional. I didn't want the animations to be super fluid. RE: Redoing sprites - Lexou Duck - 03-28-2010 Well then, i'm gonna ask... Plan on making arms ? RE: Redoing sprites - Medevenx - 03-28-2010 I do, but he's gonna have different guns so I don't wanna have to redo a lot of it. RE: Redoing sprites - Lexou Duck - 03-28-2010 Oh, like, multiple layered ? RE: Redoing sprites - Medevenx - 03-28-2010 Kinda'. I animated it in parts. Anyway, here's a scientist you rescue. Still need to get him more in style. Arms? Never! RE: Redoing sprites - Medevenx - 03-29-2010 Sorry for the double post But you have to protect the armless scientist from misunderstood creatures! I know the big mushroom needs a lot of work (spots were very random), it was rushed because I need to get some sleep now. I'll probably redo the cockroach into my old designs, because I'm not liking how the wings look oval (looks like a ladybug now). I'm happy with the way the small mushroom came out, but I'm gonna have to change its color scheme. Anyone got any suggestions? RE: Redoing sprites - Cobalt Blue - 03-29-2010 the more you redo those sprites, the less i like them, compared to the previous ones. RE: Redoing sprites - Codestar - 03-29-2010 The colors are waaaaaaaaaaaay too dark, you need to add some contrast to it all. also his knees need to bend a little when his legs are stretched all they way out. RE: Redoing sprites - Medevenx - 03-29-2010 (03-29-2010, 08:34 AM)Francisco Cifuentes Wrote: the more you redo those sprites, the less i like them, compared to the previous ones. How's this then? Didn't want the roach to fly too fast, maybe it'll be faster in-game. The flower will probably spit a lot more crap in-game. RE: Redoing sprites - Cobalt Blue - 03-29-2010 this is just asking for more saturated colors and less white outlines. RE: Redoing sprites - Medevenx - 03-29-2010 (03-29-2010, 10:31 AM)Francisco Cifuentes Wrote: this is just asking for more saturated colors and less white outlines. I am so confused. Teach me master. RE: Redoing sprites - Rhyme - 03-29-2010 saturate the colors, use a grey/black outline/none at all. RE: Redoing sprites - Cobalt Blue - 03-29-2010 (03-29-2010, 10:36 AM)Medevenx Wrote:(03-29-2010, 10:31 AM)Francisco Cifuentes Wrote: this is just asking for more saturated colors and less white outlines. http://en.wikipedia.org/wiki/Saturation_%28color_theory%29 with more saturated colors, you wont need the white outline to make them stand out. |