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Ryan's Submissions v2.0 - Printable Version

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RE: Ryan's Submissions v2.0 - Ryan914 - 08-27-2012

(08-27-2012, 06:14 PM)TomGuycott Wrote: Alright, the Magic John half of Totally Rad. Big Grin I don't know how I missed the running while shooting sprites since I was aware of it. As for missing frames, back then I didn't have an emulator that could run slower or frame by frame, so I was likely to miss a couple.

I was also aware of the more powerful Magic graphics, but I didn't know how to use them in Totally Rad, and the emulator I preferred wasn't able to run Magic John.

Maybe I could cut Jake from my old sheet and just use it as a transformations sheet, provided I double check the frames again. Its been a while.

Use Famicom Ultra (FCEUx) and press the pause button on your keyboard (Not the key assigned to game's controls, the actual Pause button near the insert key on the top right of the keyboard, it will pause the emulator), you can also change the BG color for when the layers are disabled in the config file. (.txt file) At NoBGFillColor and change the original value (for example: 100 = Pink, 155 = Green, or 200 = Brown), or any other than the original, that will allow the sprites to stand out. You can also disable the sprites to get the backgrounds too.

It makes a huge difference and really reduces the hassle of ripping the old games we all love.

Also I noticed a sort of problem with the sheets you released, the white is transparent (R=255, G=255, B=255), this causes color to bleed through when the sprites are used. Change the color to an off white in MSPaint (R=254, G=254, B=254). Famicom Ultra makes the whole bleed through thing irrelevant though


RE: Ryan's Submissions v2.0 - Ryan914 - 08-28-2012

Kid Kool:
Kool

By the way, that red thing he is carrying around is called Wicky.

EDIT: Added ducking sprite


RE: Ryan's Submissions v2.0 - Ryan914 - 09-02-2012

Time Zone:
Bosses


RE: Ryan's Submissions v2.0 - Ryan914 - 09-03-2012

Day of the Idea:
Research Institute


RE: Ryan's Submissions v2.0 - Ryan914 - 09-03-2012

Day of the Idea:
Jack the Killer
Chin
Amoeba Jin

Resubmitting:
Research Institute


RE: Ryan's Submissions v2.0 - Davy Jones - 09-03-2012

Nice, but is it possible to remove the overlayed sprites with vSNES? Especially Jack and Chin look like they have separate sprites in their attacks.


RE: Ryan's Submissions v2.0 - Ryan914 - 09-03-2012

Far too late to ask that now... I already advanced past that part of the game

Day of the Idea:

Kamekichi's House
Demok
Freddy's Lair


RE: Ryan's Submissions v2.0 - Davy Jones - 09-04-2012

Maybe you should make different folders for your quicksaves. Sometimes you discover that sprites are missing or can be separated and then you can't do anything about it because you have only one quicksave (like me in the past).


RE: Ryan's Submissions v2.0 - Ryan914 - 09-04-2012

Day of the Idea:
Freddie
Sleep Master


RE: Ryan's Submissions v2.0 - Ryan914 - 09-04-2012

Day of the Idea:
Equale
Gueegar
Jasuti
Nponpo


RE: Ryan's Submissions v2.0 - Garamonde - 09-05-2012

Whew! Finally got on top of everything (except Time Zone, I couldn't find any screenshots of the game online for the section icon, so can anyone help me out there?)!


RE: Ryan's Submissions v2.0 - Deathbringer - 09-05-2012

[Image: ibd71i5S1HvLnR.png]


RE: Ryan's Submissions v2.0 - Garamonde - 09-05-2012

Danke. Big Grin
Now everything in the thread is up to date.


RE: Ryan's Submissions v2.0 - Ryan914 - 09-06-2012

Day of the Idea:
Piizu


RE: Ryan's Submissions v2.0 - Garamonde - 09-06-2012

I got it.