Sprite Ripping Project 4: 2-D Fighting Games - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Sprite Ripping Project 4: 2-D Fighting Games (/thread-16920.html) |
RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 09-17-2011 (09-16-2011, 09:13 PM)Ultimecia Wrote: Do you know that you can state-save many files so you can get one state at the start of the fatality so you need only to load it, right? No, I didn't know that But I've done it now, so don't worry about it (09-17-2011, 03:06 AM)Dazz Wrote: There must be some sort of cheat to let you play as Shao Khan, right? Or is he already playable? Been years since I last played the game. There's a cheat code to play as Shao Kahn, but it's either MK3 or UMK3. I can't remember which one though RE: Sprite Ripping Project 4: 2-D Fighting Games - Ultimecia - 09-17-2011 Get MKT. No cheats and problem solved! Wait, there's no SNES version, this sucks A MK2 hack that allows you to play as Shao Kahn and Kintaro for the GEN version. There's also a SNES version but I'm not sure about the unlocked characters RE: Sprite Ripping Project 4: 2-D Fighting Games - Davy Jones - 09-17-2011 Played MK2 since a long time and discovered that you just have to duck and use your uppercut if you're playing on very easy. Only Shang Tsung will not fall for this, you have to be 100% perfect with your uppercut or he will grab and throw you. And yeah, I failed at him. RE: Sprite Ripping Project 4: 2-D Fighting Games - Ultimecia - 09-17-2011 This fails against Kintaro too, but yeah. I used to do that too when I was a kid RE: Sprite Ripping Project 4: 2-D Fighting Games - Dazz - 09-18-2011 Noob, jade and smoke are mostly just recolours, right? RE: Sprite Ripping Project 4: 2-D Fighting Games - Ton - 09-18-2011 Yeah, there are a lot of recolors in MK2. RE: Sprite Ripping Project 4: 2-D Fighting Games - Magma MK-II - 09-18-2011 This took me this entire week. RE: Sprite Ripping Project 4: 2-D Fighting Games - Garamonde - 09-18-2011 Oops, your icon doesn't work because you didn't use the "Direct Link" this time. Great job nontheless. RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 09-18-2011 Awesome rip, mate RE: Sprite Ripping Project 4: 2-D Fighting Games - A.J. Nitro - 09-18-2011 Is anyone gonna rip the last 2 characters from SNES Clayfighter? Bonker and N. Boss? RE: Sprite Ripping Project 4: 2-D Fighting Games - Ultimecia - 09-19-2011 Meu heroi ♥ Seriously! Great work man! Keep this on RE: Sprite Ripping Project 4: 2-D Fighting Games - Magma MK-II - 09-19-2011 Corrected the links. I was in a bit of hurry yesterday. RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 09-19-2011 Here's Kintaro I'm pretty sure it's complete. There's no kick for Kintaro in the SNES version, just like Goro has no kick in the SNES version of MK. Also, the first punch on the 5th row is used for Shang Tsung's Kintaro morph fatality. Only 2 more characters left RE: Sprite Ripping Project 4: 2-D Fighting Games - Garamonde - 09-19-2011 Whoa, gnarly man. I bet that took you 10 minutes. RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 09-19-2011 (09-19-2011, 06:36 PM)Mighty Jetters Wrote: Whoa, gnarly man. I bet that took you 10 minutes. A few hours actually (believe it, or not) thanks anyways |