The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS* - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS* (/thread-4388.html) Pages:
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RE: The Official M&L3 Ripping Project - Random Talking Bush - 03-01-2009 (03-01-2009, 08:50 AM)Mageker Wrote: RTB, these are the running poses... I hope you can fix it =DI'll see what I can do. If it's possible, could you get a battery save (not savestate) right before fighting the Blodog? It would be handy, as I'd be able to get the pieces needed to re-assemble the sprites. RE: The Official M&L3 Ripping Project - Croshi - 03-01-2009 Any missed poses? RE: The Official M&L3 Ripping Project - A.J. Nitro - 03-01-2009 Do he help you in battle at all? If he does, you should have his battle sprites with it. If not, then good job. RE: The Official M&L3 Ripping Project - Croshi - 03-01-2009 Sadly, Dry Bones does not. :/ So yeah, thanks. Actually, the ones I'm ripping, Dry Bones, Boo, Paratroopa (not ripping) and Monty Mole never help you in battle, but the other 5 help. So when does Magikoopa appear, because it may be a while before I get to him. RE: The Official M&L3 Ripping Project - Crazy Koopa - 03-01-2009 They appear in a cage in Fawful's Castle. When you get to a point there, you'll find 3 locked doors and 3 Fawful UFOs will have the keys. I think the Red Door has them so find the one with the Red Key. RE: The Official M&L3 Ripping Project - Mageker - 03-01-2009 (03-01-2009, 03:11 PM)Random Talking Bush Wrote:(03-01-2009, 08:50 AM)Mageker Wrote: RTB, these are the running poses... I hope you can fix it =DI'll see what I can do. If it's possible, could you get a battery save (not savestate) right before fighting the Blodog? It would be handy, as I'd be able to get the pieces needed to re-assemble the sprites. You mean a .sav file, right? but how can I send it to you? Good rip Croshi! RE: The Official M&L3 Ripping Project - Random Talking Bush - 03-01-2009 (03-01-2009, 04:06 PM)Mageker Wrote:Yes. You can just put it up on RapidShare, SendSpace, or anywhere like that and PM me the link.(03-01-2009, 03:11 PM)Random Talking Bush Wrote:(03-01-2009, 08:50 AM)Mageker Wrote: RTB, these are the running poses... I hope you can fix it =DI'll see what I can do. If it's possible, could you get a battery save (not savestate) right before fighting the Blodog? It would be handy, as I'd be able to get the pieces needed to re-assemble the sprites. RE: The Official M&L3 Ripping Project - Mageker - 03-01-2009 Ok, I'll do that. Also, I updated Blodog sheet with low HP poses. RE: The Official M&L3 Ripping Project - srb2x - 03-01-2009 (03-01-2009, 04:40 PM)Mageker Wrote: Ok, I'll do that. Also, I updated Blodog sheet with low HP poses. That's awesome! RE: The Official M&L3 Ripping Project - AEM - 03-01-2009 Shouldn't you add, Bowser' Blodog attack to the sheet (Sorry If this Spoils anyone) RE: The Official M&L3 Ripping Project - Neslug - 03-01-2009 I was under the impression it used the same sprites as the normal battle. Could be wrong, though. RE: The Official M&L3 Ripping Project - Mageker - 03-01-2009 (03-01-2009, 05:05 PM)Ariand54321 Wrote: Shouldn't you add, I ripped it as a boss, not as a Bowser special attack. I don't think I'll rip the one from the special attack. RE: The Official M&L3 Ripping Project - link1232 - 03-01-2009 Nice sprites once again. RE: The Official M&L3 Ripping Project - AEM - 03-01-2009 (03-01-2009, 05:11 PM)Mageker Wrote:Ok(03-01-2009, 05:05 PM)Ariand54321 Wrote: Shouldn't you add, I understand RE: The Official M&L3 Ripping Project - Random Talking Bush - 03-01-2009 There we go. The Blodog's running animation has been re-assembled for ya, Mageker. However, I'm not sure about how (or even if) the back foot animates, so I just used the one from the first frame. (It's not like you can see it easily, since it's mostly behind the Blodog's ear.) |