The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS* - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS* (/thread-4388.html) Pages:
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RE: The Official M&L3 Ripping Project - Crazy Koopa - 03-01-2009 Those sprites are only seen on the Bowser's Special Attack with Blodog. There are also some other sprites of Blodog that are only seen on that special attack as well, though I didn't get a chance to get some of them. EDIT: Beaten xD RE: The Official M&L3 Ripping Project - srb2x - 03-01-2009 (03-01-2009, 09:53 PM)Mageker Wrote: Because that's a special attack, not the boss.This is confusing @_@ RE: The Official M&L3 Ripping Project - Mageker - 03-01-2009 (03-01-2009, 09:56 PM)srb2x Wrote:(03-01-2009, 09:53 PM)Mageker Wrote: Because that's a special attack, not the boss.This is confusing @_@ Blodog is a boss. But Bowser has a special attack that uses Blodog. Do you understand now? :/ RE: The Official M&L3 Ripping Project - A.J. Nitro - 03-01-2009 That makes sense. RE: The Official M&L3 Ripping Project - Carpaccio - 03-01-2009 Out of curiosity, will the names and icons be changed when the English names are known? RE: The Official M&L3 Ripping Project - Mallacxo - 03-01-2009 (03-01-2009, 10:10 PM)Carpaccio Wrote: Out of curiosity, will the names and icons be changed when the English names are known? Depends. RE: The Official M&L3 Ripping Project - Ton - 03-01-2009 Not "depends." Absolutely. RE: The Official M&L3 Ripping Project - SmithyGCN - 03-01-2009 If you wanted to get the arms and legs of the Fawful Bug, you might want to consider tile ripping them because you won't be able to get them any other way. :/ As for the eye being covered, there may be a way around that just involves copy pasting. RE: The Official M&L3 Ripping Project - Carpaccio - 03-01-2009 Actually I thought the arms and legs of the Fawful Bug were 3-D models. Otherwise they'd actually be rip-able and not randomly generated patterns. RE: The Official M&L3 Ripping Project - Ton - 03-01-2009 OK, I think I have everything saved. Just to clarify, are the versions in this topic the final versions of Brirose, Dark Bowser, and Dark Fawful? RE: The Official M&L3 Ripping Project - Carpaccio - 03-01-2009 Dark Bowser lacks overworld, Dark Fawful lacks battle. I dunno about Brirose though. RE: The Official M&L3 Ripping Project - Crazy Koopa - 03-01-2009 Brirose has "battle" sprites. And I think I forgot some other overworld sprites of Dark Fawful... I'll have to check later. RE: The Official M&L3 Ripping Project - Ton - 03-01-2009 Ok. I'll hold off on those then. RE: The Official M&L3 Ripping Project - Mallacxo - 03-01-2009 (03-01-2009, 10:24 PM)tonberry2000 Wrote: Not "depends." Absolutely. Ok. RE: The Official M&L3 Ripping Project - SmithyGCN - 03-01-2009 (03-01-2009, 10:43 PM)Carpaccio Wrote: Actually I thought the arms and legs of the Fawful Bug were 3-D models. Otherwise they'd actually be rip-able and not randomly generated patterns. Actually they're textures and can be ripped. Refer to my The Creature sheet for Portrait of Ruin. The electricity he shoots from his hands are the exact same effect and I was able to rip them using TiledGGD (you can use regular GGD also). Also, sprites that resize and rotate shouldn't be counted as extra poses for a sprite since it's just a single sprite being manipulated by an ingame effect. |