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FF:Brave Exvius // Defining spritesheet frames help - Printable Version

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+---- Thread: FF:Brave Exvius // Defining spritesheet frames help (/thread-27841.html)

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RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 04-20-2016

http://imgur.com/a/UkdMd
http://imgur.com/a/NVg4q

Going to try animating them... hopefully won't have any issues.

[Image: fixG6au.gif]
Rotation issue near the end.

[Image: 8r8oL3O.gif]

[Image: aryzNRd.gif]

[Image: eKbneJ1.gif]


RE: FF:Brave Exvius // Defining spritesheet frames help - Ton - 04-21-2016

These are really neat! Can't wait to put some new sheets up!


RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 04-29-2016

More goodies.

[Image: img_mv_02.jpg]

[Image: rnEH33f.gif]
[Image: mm0WDgi.gif]


RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 05-11-2016

English/Global release is happening soon*.
Pre-registration starts on the 16...


RE: FF:Brave Exvius // Defining spritesheet frames help - Ton - 05-11-2016

Holy cow, Gilgamesh.
Did you plan to make these into sheets?


RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 05-11-2016

(05-11-2016, 02:24 PM)Ton Wrote: Holy cow, Gilgamesh.
Did you plan to make these into sheets?

https://drive.google.com/open?id=0ByBW7O74XZxbOVdMdF9xcjRiOHM
Rotation issues. :/


RE: FF:Brave Exvius // Defining spritesheet frames help - Ton - 05-11-2016

Well, damn.


RE: FF:Brave Exvius // Defining spritesheet frames help - DarkGrievous7145 - 05-11-2016

Really hope you're able to get all those problems fixed, these sprites look freaking amazing!


RE: FF:Brave Exvius // Defining spritesheet frames help - puggsoy - 05-18-2016

[Image: CrbWNv3.png]

Crap, almost.


RE: FF:Brave Exvius // Defining spritesheet frames help - Ton - 05-18-2016

So close!


RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 05-30-2016

Oh god, Orlandu...
[Image: S3aRzQb.jpg]


RE: FF:Brave Exvius // Defining spritesheet frames help - haivl - 05-31-2016

Hey, has anyone successfully extracted the latest cpk file? (unit3.cpk), I think they encrypted the file, all the extracted resources are blank images Sad


RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 05-31-2016

(05-31-2016, 08:05 AM)haivl Wrote: Hey, has anyone successfully extracted the latest cpk file? (unit3.cpk), I think they encrypted the file, all the extracted resources are blank images Sad

Nope. Will ask around though.

The Global release is bound to get a few more knowledgeable people aboard. Tongue


RE: FF:Brave Exvius // Defining spritesheet frames help - rule4kingdom - 05-31-2016

(05-31-2016, 02:00 PM)MrAlbion Wrote:
(05-31-2016, 08:05 AM)haivl Wrote: Hey, has anyone successfully extracted the latest cpk file? (unit3.cpk), I think they encrypted the file, all the extracted resources are blank images Sad

Nope. Will ask around though.

The Global release is bound to get a few more knowledgeable people aboard. Tongue

For referrence, the file is attached.


RE: FF:Brave Exvius // Defining spritesheet frames help - Mortifier777 - 05-31-2016

(09-25-2015, 11:56 PM)MrAlbion Wrote: Here, I'll just put up everything I managed to extract from the cpks and hopefully someone more knowledgeable will be interested in digging through them. I probably missed some important files or something. :/

Source files: http://resourcebase.cbt.exvius.com/lapis/resource/


Units
Backgrounds
Monsters
Characters
Misc

WOW Just amazing, i want the map characters! please bro, continue with this ripping.