FF:Brave Exvius // Defining spritesheet frames help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: FF:Brave Exvius // Defining spritesheet frames help (/thread-27841.html) |
RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 04-20-2016 http://imgur.com/a/UkdMd http://imgur.com/a/NVg4q Going to try animating them... hopefully won't have any issues. Rotation issue near the end. RE: FF:Brave Exvius // Defining spritesheet frames help - Ton - 04-21-2016 These are really neat! Can't wait to put some new sheets up! RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 04-29-2016 More goodies. RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 05-11-2016 English/Global release is happening soon*. Pre-registration starts on the 16... RE: FF:Brave Exvius // Defining spritesheet frames help - Ton - 05-11-2016 Holy cow, Gilgamesh. Did you plan to make these into sheets? RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 05-11-2016 (05-11-2016, 02:24 PM)Ton Wrote: Holy cow, Gilgamesh. https://drive.google.com/open?id=0ByBW7O74XZxbOVdMdF9xcjRiOHM Rotation issues. :/ RE: FF:Brave Exvius // Defining spritesheet frames help - Ton - 05-11-2016 Well, damn. RE: FF:Brave Exvius // Defining spritesheet frames help - DarkGrievous7145 - 05-11-2016 Really hope you're able to get all those problems fixed, these sprites look freaking amazing! RE: FF:Brave Exvius // Defining spritesheet frames help - puggsoy - 05-18-2016 Crap, almost. RE: FF:Brave Exvius // Defining spritesheet frames help - Ton - 05-18-2016 So close! RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 05-30-2016 Oh god, Orlandu... RE: FF:Brave Exvius // Defining spritesheet frames help - haivl - 05-31-2016 Hey, has anyone successfully extracted the latest cpk file? (unit3.cpk), I think they encrypted the file, all the extracted resources are blank images RE: FF:Brave Exvius // Defining spritesheet frames help - MrAlbion - 05-31-2016 (05-31-2016, 08:05 AM)haivl Wrote: Hey, has anyone successfully extracted the latest cpk file? (unit3.cpk), I think they encrypted the file, all the extracted resources are blank images Nope. Will ask around though. The Global release is bound to get a few more knowledgeable people aboard. RE: FF:Brave Exvius // Defining spritesheet frames help - rule4kingdom - 05-31-2016 (05-31-2016, 02:00 PM)MrAlbion Wrote:(05-31-2016, 08:05 AM)haivl Wrote: Hey, has anyone successfully extracted the latest cpk file? (unit3.cpk), I think they encrypted the file, all the extracted resources are blank images For referrence, the file is attached. RE: FF:Brave Exvius // Defining spritesheet frames help - Mortifier777 - 05-31-2016 (09-25-2015, 11:56 PM)MrAlbion Wrote: Here, I'll just put up everything I managed to extract from the cpks and hopefully someone more knowledgeable will be interested in digging through them. I probably missed some important files or something. :/ WOW Just amazing, i want the map characters! please bro, continue with this ripping. |