Sprite Ripping Project 4: 2-D Fighting Games - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Sprite Ripping Project 4: 2-D Fighting Games (/thread-16920.html) |
RE: Sprite Ripping Project 4: 2-D Fighting Games - Ton - 03-31-2011 Dammit, Clay Fighter. Why must you thwart my every attempt at ripping you? RE: Sprite Ripping Project 4: 2-D Fighting Games - Maxim - 03-31-2011 Added: Amanda (Strip Fighter II) WARNING: Contains disturbing pixel nudity, that cannot be unseen. RE: Sprite Ripping Project 4: 2-D Fighting Games - Ton - 03-31-2011 Ahahaha, this is my favorite sprite sheet ever. RE: Sprite Ripping Project 4: 2-D Fighting Games - TomGuycott - 03-31-2011 Look out! It's the Double-D Lariat! Also this. RE: Sprite Ripping Project 4: 2-D Fighting Games - Magma MK-II - 03-31-2011 I prefer the SNES version! RE: Sprite Ripping Project 4: 2-D Fighting Games - TomGuycott - 03-31-2011 I do too, actually, buuuut that's a MUUUCH bigger process of ripping than this version. I'm taking a few baby steps right now. RE: Sprite Ripping Project 4: 2-D Fighting Games - Ton - 03-31-2011 Ok, everything should be up now. I'll try to do more from...some game...soon. RE: Sprite Ripping Project 4: 2-D Fighting Games - Mr. C - 03-31-2011 At long last, my first two contributions to this project are complete! They're both from ClayFighter 63 1/3! Unfortunately, the icon I made for the game has been lost, so I don't have one for you... Here they are!: Just to let you know, the pallette swaps will be featured in rips of their own. RE: Sprite Ripping Project 4: 2-D Fighting Games - Random Talking Bush - 03-31-2011 Either those two didn't have a whole lot of segments that needed to be pieced together, or you've got more patience than I do (at the moment). But anyway, nice job with that, Mr. Cradgage! RE: Sprite Ripping Project 4: 2-D Fighting Games - Mr. C - 03-31-2011 Thanks! Actually, all of the characters have a lot of peices for every sprite. The only exception is if they're lying flat on the ground. Then there's only two or three segments. RE: Sprite Ripping Project 4: 2-D Fighting Games - Random Talking Bush - 03-31-2011 So, yeah, you have more patience than I do, then. Heh. After just taking a look at how many pieces one of Earthworm Jim's sprites had (such as the one I posted earlier), I basically said "screw it". *three hours later* Ah, don't really feel like working on the Eternal Fighter Zero sprites right away, so I started working on Pocket Hsien-Ko instead. Got most of the basics done, just gotta rip the special attacks, hurt animations, palettes, etc. RE: Sprite Ripping Project 4: 2-D Fighting Games - Carpaccio - 03-31-2011 (03-31-2011, 03:39 PM)Mr. Cradgage Wrote: At long last, my first two contributions to this project are complete! They're both from ClayFighter 63 1/3! Unfortunately, the icon I made for the game has been lost, so I don't have one for you... *Insert saintly music here.* You are my hero, don't let me down! Heh heh heh. RE: Sprite Ripping Project 4: 2-D Fighting Games - TomGuycott - 03-31-2011 I simultaneously love and hate you for starting this project, Ton. xD Also I forgot frames on my Dragonzord rip, here's the rest: RE: Sprite Ripping Project 4: 2-D Fighting Games - Ton - 04-01-2011 (03-31-2011, 03:39 PM)Mr. Cradgage Wrote: At long last, my first two contributions to this project are complete! They're both from ClayFighter 63 1/3! Unfortunately, the icon I made for the game has been lost, so I don't have one for you... You've made me very happy. I love you so much right now. Nice job, Tom! Looking great, RTB! RE: Sprite Ripping Project 4: 2-D Fighting Games - Maxim - 04-01-2011 Oh Mama! |