Paper Jam Boy - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Paper Jam Boy (/thread-10860.html) |
Paper Jam Boy - [robo9] - 01-11-2010 My personal favorite character from Pearls Before Swine. I do need to add a tail and cape C+C? RE: Paper Jam Boy - Sengir - 01-11-2010 The facial expression could be a bit closer to the ref. RE: Paper Jam Boy - [robo9] - 01-11-2010 Any better at all? Original left for reference. RE: Paper Jam Boy - Ego - 01-11-2010 Its the eyes that make the sprite and ref look different. Although yes, you did improve the snout. RE: Paper Jam Boy - [robo9] - 01-11-2010 Any better at all? RE: Paper Jam Boy - Vipershark - 01-11-2010 edit- round off the back of the eye more. Aside from that, the palette on the head is purple, when it should be dark bluish. RE: Paper Jam Boy - [robo9] - 01-11-2010 Any better? And I purposely made the dark blue into a purple. RE: Paper Jam Boy - Vipershark - 01-11-2010 No. Here, I made an edit. Fixed the eyes, and moved the pupils closer to the middle to give his eyes that "blank" look. The eyes are the correct shape now, but I can't get him to look angry with the available space. I need maybe one more pixel between his eyes and the sheet of paper to make him actually have angry-looking eyebrows. RE: Paper Jam Boy - Sengir - 01-11-2010 Here's an edit: RE: Paper Jam Boy - [robo9] - 01-11-2010 I think I relied on Sengir's a biit to much :/ RE: Paper Jam Boy - Vipershark - 01-11-2010 Don't forget to move the pupils to the middle of his eyes. They always have a "blank stare" look in pearls before swine. RE: Paper Jam Boy - [robo9] - 01-11-2010 Well Im only going to have the blank stare during his triumphant pose, shown in his ref. The current pose shows him trying to actually concentrate. RE: Paper Jam Boy - Vipershark - 01-11-2010 wait, is this for mugen? RE: Paper Jam Boy - [robo9] - 01-11-2010 No, but something to help me learn MMFD. Since I'm having trouble coding a fighting game I thought going back to codingplatfotmers and beat em ups would help me learn. Mostly since the coding I tried for the fighting engine didn work RE: Paper Jam Boy - Baegal - 01-15-2010 his hat on your sprite says "PBJ", when the ref says "PJB" :/ |