Cave Story (Wii) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Other Systems (https://www.vg-resource.com/forum-43.html) +------- Thread: Cave Story (Wii) (/thread-12070.html) |
Cave Story (Wii) - suchipi - 03-28-2010 These are the higher resolution sprites from the Wii version of Cave Story, ripped using Dolphin. This is not a complete set of textures, but it's a start. (I just had the system rip the textures as I played through up to right after the first Balrog fight). http://www.mediafire.com/?onjmzimmjw4 If there is interest in this, I may finish this project and rip all of the textures- else, I will not. RE: Cave Story (Wii) - Carpaccio - 03-30-2010 Oh for the love of donuts and all delicious sugary treats PLEASE continue this! I need the sprites myself. Are you capturing the tilesets too? RE: Cave Story (Wii) - Aguilera_87 - 03-30-2010 gooood job RE: Cave Story (Wii) - suchipi - 03-30-2010 Well, I'm just posting whatever the emulator spits out, really, but since I can run it at 80~100% speed I don't see a reason not to play through this again. No promises on completion seeing as I might give up once I get to Hell, but I'll post again once there's a significant amount more sprites. RE: Cave Story (Wii) - Carpaccio - 03-30-2010 I'm actually in need of the sprites of Ballos and the Doctor, but as long as you're doing your best I can't complain! RE: Cave Story (Wii) - suchipi - 03-30-2010 Well if you have a capable computer, you can emulate the WAD with the Dolphin 2.0 RC1 and enable texture dumping in the graphics settings. |