Pikmin - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Pikmin (/thread-12371.html) Pages:
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Pikmin - Sengir - 04-11-2010 Prompted by PA's thread (I wouldn't say "inspired") I'd say I'm getting better, but then again that's just my point of view. RE: Pikmin - Cobalt Blue - 04-11-2010 i'd use a bit less saturated colors, and put more space between the bulborb's legs RE: Pikmin - Vic - 04-11-2010 I actually like the saturated colors, gives the whole thing a slight NES feeling I do, however, agree on what Metaru said about the bulborb's legs RE: Pikmin - Jovian-12 - 04-11-2010 aww, these are adorable. I like the limited colors, it gives them a bright cartoony look. RE: Pikmin - Baegal - 04-11-2010 my only complaint is that it looks like the pikmin are shrinking rather than walking RE: Pikmin - Sengir - 04-11-2010 Thanks everyone, I think I've fixed them: and a wip for Olimar (i really need some help withe the head): RE: Pikmin - x0_000 - 04-11-2010 For the hair, getting the three spikes might not be possible at this size, so try making it a clump. Don't forget his ear either. Olimar's legs could be shorter, I think. RE: Pikmin - Iceman404 - 04-11-2010 His Chest/Body is way too large, Olimars a midget. =P Also, he looks like he's leaning way too far back (Air hump. JK, JK) But I really like the overall style, and 8-bit simplicity this has, its looking awesome. RE: Pikmin - Cobalt Blue - 04-11-2010 regarding teh size, you should keep it around the pikmin's one. is not like this was made following any scale. RE: Pikmin - Sengir - 04-11-2010 Any better? RE: Pikmin - X Gamer 66 - 04-11-2010 Man, I love the Pikmin. The walking may look more natural if you have their antennae bob up and down, and maybe have their arms sway (or do... something. I don't recall how Pikmin walk). That Bulborb is also totally awesome. I think Olimar would look better with a flatter head+helmet, they should be far from perfectly round. Maybe try a much lighter blue or just transparency for his helmet, it looks odd. Also, go for shorter legs and arms. RE: Pikmin - Sengir - 04-12-2010 I shortened his left arm, flattened his head and helmet, and gave him a walking animation RE: Pikmin - Hoeloe - 04-12-2010 His body is still too big in proportion to his head. In the actual game, his head is about the size of his body (including the helmet). RE: Pikmin - Jovian-12 - 04-12-2010 yeah, start with what you have with the Pikmin's bodies for Olimar, then edit it. RE: Pikmin - Sengir - 04-12-2010 Bottom is new: e: i don't want him too similar to the Pikmin though |