brres converted, bones are verticle the model..? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: brres converted, bones are verticle the model..? (/thread-18939.html) |
brres converted, bones are verticle the model..? - Dazz - 12-07-2011 So I'm trying to rip Chocobo's Dungeon for the Wii, and it uses the simple Brres format but I'm not sure what to say about this: I converted it, and the skeleton is outside of the model - is this normal? RE: brres converted, bones are verticle the model..? - Roxas358 - 12-07-2011 I get this problem with Skyward Sword sometimes. It usually just needs to be rotated and repositioned. However You won't be able to do that without a modeling program. At least as far as I know. |