Missing Opacity Map: Ultima Weapon Keyblade - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: Missing Opacity Map: Ultima Weapon Keyblade (/thread-20270.html) |
Missing Opacity Map: Ultima Weapon Keyblade - Rizz - 05-05-2012 I believe Zerox whom originally ripped "Ultima Weapon" from KH2FM left out the opacity map. Zerox, if you read this, could you please provide the rest of the texture maps if any are provided with the game? http://www.models-resource.com/psx_ps2/KH2FM/index.html This is how it appears without it in 3ds max 2012. This is how it should appear instead. RE: Missing Opacity Map: Ultima Weapon Keyblade - Orwell - 05-06-2012 lol, you can create the alpha map quite easly. XD RE: Missing Opacity Map: Ultima Weapon Keyblade - Rizz - 05-06-2012 Keyblades utilize complex alpha maps. I could make one, but it'd take a log while. The original creator should have submitted it as well. RE: Missing Opacity Map: Ultima Weapon Keyblade - alexmach1 - 05-06-2012 RE: Missing Opacity Map: Ultima Weapon Keyblade - Rizz - 05-06-2012 Thanks man! RE: Missing Opacity Map: Ultima Weapon Keyblade - valforwing - 05-10-2012 i miss zerox. RE: Missing Opacity Map: Ultima Weapon Keyblade - TGE - 05-12-2012 ? (05-10-2012, 11:22 PM)valforwing Wrote: i miss zerox. RE: Missing Opacity Map: Ultima Weapon Keyblade - valforwing - 05-12-2012 (05-12-2012, 07:19 AM)thegameexplorer Wrote: ?(05-10-2012, 11:22 PM)valforwing Wrote: i miss zerox. I just miss zerox is all. great MMD/WC3/modder in general RE: Missing Opacity Map: Ultima Weapon Keyblade - Garamonde - 05-12-2012 Plus he's the one who ripped Zero and X in the Mega Man X8 section. That Zerox. RE: Missing Opacity Map: Ultima Weapon Keyblade - alexmach1 - 05-12-2012 the opacity map is written into the texture as the transparency. all i did was make the .png completely white and added a black background i do it with all ripped model textures, it always seemed more efficient to me. RE: Missing Opacity Map: Ultima Weapon Keyblade - RandomRedMage - 05-14-2012 Now that someone mentioned it... I'm gunna have to redownload those models he uploaded... MMX8 Zero and X were my more favored ones. I liked the slender design as opposed to MVC3s Zero and X models. I rigged them for MMD a while back but lost them. ; Maybe I should find a copy of XP and start using game assassin, I have a spare HDD to do it from. |