MH3 - Is this right? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: MH3 - Is this right? (/thread-20485.html) |
MH3 - Is this right? - gammer10 - 05-31-2012 I've ripped the following model (along with several dozen others) and processed it. It is T-posed, but no armature. I just wanted to know if I did things correctly before processing the others and posting in the submission forum. I tried it myself in Blender and it works, but I don't know about anything else. >Link< RE: MH3 - Is this right? - josh98 - 05-31-2012 I think if you could clean up the groups a bit, it would be perfect Eveerything looks in order to me, except the groups have odd file names. Otherwise, it is a perfect rip to me RE: MH3 - Is this right? - Orwell - 06-01-2012 i agree with josh, good rip. Only one thing the monster face has 2 set :one with open eyes and other with closed eyes. The group with closed eyes is fine, but in the other there is a problem with the uv maps in the eyes. Maybe There is a wrong uvmap or maybe you missed a texture for the open eye. RE: MH3 - Is this right? - gammer10 - 06-01-2012 Thanks for the help, I'll make sure I fix that! I'll be posting all/most of the monsters in the other forum by tomorrow! RE: MH3 - Is this right? - Goemar - 06-01-2012 Hey man, great work! RE: MH3 - Is this right? - gammer10 - 06-01-2012 (06-01-2012, 10:40 AM)Goemar Wrote: Hey man, great work!Thanks! Anyways, I've started a project thread in which I'll post models as I process them. >Link< |