Disney's Cars series model rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: Disney's Cars series model rips (/thread-21816.html) |
Disney's Cars series model rips - HotSnot67 - 11-04-2012 So, I started ripping models from two Wii games: Cars, and Cars Race-O-Rama. So far, I only ripped characters exclusive to the games, and certain characters from the movies. But, since I'm still new to this, when I apply the textures on the models, it looked like they were flipped, but in truth, its the models that are "mirrored", and adding the eyes was not the way I was expecting (eyes not shown). Any help would be nice. Boost Wingo Snot Rod DJ Kabuto Programs used: Maya 2012, 3D Ripper DX, Dolphin, GLC Player RE: Disney's Cars series model rips - TGE - 11-08-2012 The models are most likely heavily squished, you can check out this tutorial. RE: Disney's Cars series model rips - HotSnot67 - 04-24-2013 Ok, so just recently I extracted the data from the XBOX 360 version of Cars. Right now, I need to know how to convert the .xng file, which is said to be the character model. |