Ghostbusters: SoS models. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Ghostbusters: SoS models. (/thread-27089.html) |
Ghostbusters: SoS models. - Carpaccio - 05-04-2015 Simple enough, these models are simply proprietary, however I have yet to extract them properly. Animations, models, skeletons and textures each exist as their own single files. I have here two prominent ones of interest. Hopefully I can get at least textured and UV'ed static models from them both, if anyone is willing to help figure them out. Dropbox Link RE: Ghostbusters: SoS models. - sutinoer - 05-05-2015 How you are rip this? RE: Ghostbusters: SoS models. - Carpaccio - 05-05-2015 I extracted the files from the archives using Dragon Unpacker, but that's as far as I got. I was hoping someone here could help me get the models out with proper UV's and such, even if they remain static models I can still use them. RE: Ghostbusters: SoS models. - sutinoer - 05-07-2015 Are you using Window, Xbox360 or Playstation Platform? RE: Ghostbusters: SoS models. - PepMaster - 05-07-2015 See if you can use CAL3D for the CMF or CAF files. I believe the CAF files are animations an the CMF are the models. http://home.gna.org/cal3d/ RE: Ghostbusters: SoS models. - sutinoer - 05-08-2015 Can nothing to do with the page. RE: Ghostbusters: SoS models. - Carpaccio - 05-08-2015 These are from the PC port of the game. |