Viewtiful Joe Models? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Viewtiful Joe Models? (/thread-27710.html) |
Viewtiful Joe Models? - OS-PRIME - 09-04-2015 So I've noticed that there aren't that many Viewtiful Joe models on TMR. And they're not that good. I want to rip Viewtiful Joe models but I have no idea where any of the models are and most of the stuff in the game is either in a .dusgc or .evtgc. Any leads for this? RE: Viewtiful Joe Models? - Carpaccio - 09-04-2015 Typically with these file names 'evt' refers to 'event'. You're not the only one who has tried this...I really wish we had better rips from the series up. Pre-posed models are pretty much useless to me, and that's all we have for the series here. Anyway, I'd help if I knew anything about file extraction and such. I hope someone more versed in these things will lend a hand. RE: Viewtiful Joe Models? - OS-PRIME - 09-04-2015 (09-04-2015, 10:43 PM)Carpaccio Wrote: Typically with these file names 'evt' refers to 'event'. You're not the only one who has tried this...I really wish we had better rips from the series up. Pre-posed models are pretty much useless to me, and that's all we have for the series here. Anyway, I'd help if I knew anything about file extraction and such. I hope someone more versed in these things will lend a hand. I think the best way to get started is by sharing the files themselves. So I made a download for some assorted .dusgc and a .evtgc. And I can full on agree with you about the models that are already up. https://www.dropbox.com/s/ehgqp24ctjsiev6/VJ2%20Files.zip?dl=0 RE: Viewtiful Joe Models? - OS-PRIME - 09-13-2015 Slight bump. I'm working on compiling all of the .DUSGC files into one big folder. If you want to check it out yourself, PM me. EDIT: Finished! RE: Viewtiful Joe Models? - TGE - 09-14-2015 "runlength comp" this was in pl00.dusgc Likely indicates that the files are RLE'd, so you can't get the raw data without decompressing them. Or dumping it from memory, maybe. RE: Viewtiful Joe Models? - OS-PRIME - 09-14-2015 (09-14-2015, 09:35 AM)TGE Wrote: "runlength comp" this was in pl00.dusgcOdd. I mean, I'm not the best with file formats so i probably don't know what I'm rambling about . Also, if I assume, files under "STxx" are probably for stages inside the game, like all of the textures and models probably. I guess characters or enemy's might be in the .dusgc files in the folder "ect" but I'm not sure. RE: Viewtiful Joe Models? - OS-PRIME - 09-18-2015 One more thing. EDIT: Maybe it would be wiser if you asked me first bc rules n stuff. All of these files don't have any strings bout "runlength comp" in them. I'm posting these here because perhaps they might hold the key to decompiling the .dusgc format? Or maybe it's something else you could decomplie yourself easily. |