Star Fox 64 3D Help (Files Inside) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Star Fox 64 3D Help (Files Inside) (/thread-28991.html) |
Star Fox 64 3D Help (Files Inside) - Shift - 03-29-2016 I have all the files from Star Fox 64 3D ripped from the game and have listened to all the music and voice clips, but now I'm not sure how to access things like sprites, textures and models (I specifically want access to the intercom faces). There are 4 main components: * The root, which seems to have data for the levels, menus, and cutscenes. * Audio folder, where all the song and voice files are kept, as well as something called the OinariSound.bcsar. * Region folder, which only has one small file stating the game's region, in this case, Region_US. * Resources folder, which is probably the one with the stuff I'm looking for, but there's over 12,000 files with odd names like 0032481e.modelbin and 018ef25c.texturegdb. Here is the complete file set: http://www.4shared.com/zip/gT10EaGIba/SF3DFiles.html\ These are the extracted resourcestreambin files a guy named aluigi on ZenHAX forums helped with extract; they consist of DAT, ICO, DC5 and GDB files: http://www.4shared.com/zip/cJ4E_AQkce/SF3D_resourcestreambin.html I've also attached text files with all the file names in the root and Resources folder in the hopes someone can spot something; if anyone wants me to send any actual files, let me know. Didn't get any answers the first time I asked, so I'm hoping someone can point me in the right direction this time. RE: Star Fox 64 3D Help (Files Are Ripped, Need Help Accessing) - Shift - 06-18-2016 Updated with new info about SF3D; I think I'm satisfied with Random Talking Bush's work on Zero. |