Digimon Masters Online Re-Ripping - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Digimon Masters Online Re-Ripping (/thread-32480.html) |
Digimon Masters Online Re-Ripping - DigitalDiamal - 03-16-2018 After going through hard work to organize the Digimon models by their levels, the models could need a bit of a re-rip since the whole models are ripped as .obj files. I need to know what program I need to use for ripping the game in the future, so all the models can be ripped as .dae, .fbx, and .smd files. (The only known Digimon that's new in-game is Kokuwamon and its Digivolution line, introduced in May 16, 2017) RE: Digimon Masters Online Re-Ripping - Ecelon - 03-16-2018 Noesis supports nif files mate. You'll also need a .hp / .hf extractor. RE: Digimon Masters Online Re-Ripping - DigitalDiamal - 03-18-2018 (03-16-2018, 07:59 PM)Ecelon Wrote: Noesis supports nif files mate. You'll also need a .hp / .hf extractor. How do I rip convert(?) the models as a .dae, .fbx, and .smd file if I extract it? RE: Digimon Masters Online Re-Ripping - Ecelon - 03-19-2018 Noesis can convert to fbx and dae. Though, you might have to reapply textures, using either 3ds max or blender. RE: Digimon Masters Online Re-Ripping - DigitalDiamal - 03-19-2018 What about ripping the areas of the game as well? Do I use the same method or no? RE: Digimon Masters Online Re-Ripping - Ecelon - 03-19-2018 I would assume as much, though I never tried the level stuff myself RE: Digimon Masters Online Re-Ripping - adevil66 - 11-17-2023 Can you rip all the models of Digimon Master? |