Fixing normals on screencapped models? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Fixing normals on screencapped models? (/thread-35260.html) |
Fixing normals on screencapped models? - Sneakykng - 03-17-2019 So I'm ripping some of the Touhou Sky arena models and the normals come out really bad I tried unify and it just moves around the darkness on the model, I tried to unify the selected and it still looks ugly if anyone can help me out that would be very appreciated I feel it is an easy fix but I can't quit figure it out. EDIT: The tool I used to rip was Ninjaripper this is what it looks like when I first rip btw ignore the lack of eyes an mouth they're seperate meshes so apparantly normals are fine that's back face cull you can now delete this thread |