SA2 City Escape Advance - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: SA2 City Escape Advance (/thread-36487.html) |
SA2 City Escape Advance - Flare - 12-30-2019 Hey all, So this sheet which I created ages ago... back when 'apparently' Comic Sans was an appropriate font choice. https://www.spriters-resource.com/custom_edited/sonicthehedgehogcustoms/sheet/18187/ But now days it's mediocre to put it nicely. I'm surprised it's still there to be honest... but I wanted to revise history and work on it. That said, actually looking at City Escape its a decent project. With different sections and elements, so thought I'd share progress as I work on things. First things first is the backdrop. Always thought of City Escape as being quite boring task assuming it was just a city scape but taking inspiration from Generations I realised how wrong I was thinking it would just look like Route 99 from Advance 3. Have attached a mockup and an example of parallax (https://www.dropbox.com/s/bga2qvdxfnqno7z/cityscape.mov), just to see how these things would come together. RE: SA2 City Escape Advance - Ton - 12-30-2019 Hey! Very cool that you're here. This remake is coming along great. Awesome job. Can't wait to see the final product. |