Looking for the tileset of a Unity game - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Looking for the tileset of a Unity game (/thread-39651.html) |
Looking for the tileset of a Unity game - Zakolanowka - 09-11-2021 Greetings! Recently, I wanted to export various rooms in Phoenotopia Awakening, mostly for wiki purposes. The game uses Tiled, and finding the files with the levels and downloading the app wasn't a problem. But even though ripping most assets of the game wasn't an issue, and I even managed to find *a* tileset... It doesn't work with Tiled editor at all - not only are the tiles in it a different size (18x18, rather than 16x16 as implied by .xml files of rooms themselves), they also are completely wrong! ^ Example room, in-game v Same room, in Tiled The tileset also has a different name when I ripped it with AssetStudio (atlas0.png) and when Tiled says it's absent (tiles.PNG). Tiled also always says it should be in a folder "Textures" which just doesn't exist. (Game's folder. The file containing atlas0 is highlighted). I tried to take a Memory Dump as suggested here and I tried to use TiledGGD with some additional tips from here and here (this one is about stealing passwords rather than ripping, which ain't great, but it still linked a tool I used (ProcessHacker)), but I don't exactly know where to take it from there. Any ideas/tips? |